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Re: [JASS] JJCP: NewGen
Posted: April 24th, 2022, 1:53 am
by nuzamacuxe
Could you send the map? That way I can help you out.
I2S is just a function which transforms integer to string.
That russian map is the zombie one.
Don't worry, it's normal to get struggled with something which you aren't used to.
Re: [JASS] JJCP: NewGen
Posted: April 29th, 2022, 6:20 am
by nhs325
Hey Mr.Nuzamacuxe, can you add the UnitPauseTimer command for this cheatpack like the one you gave me for the NZCP Cheatpack? I tried to add that one into this JJCP but it doesn't work.
if command == "timer" then
call UnitPauseTimedLife( target, true )
endif
This one. Thank you very much in advance.
Re: [JASS] JJCP: NewGen
Posted: April 30th, 2022, 11:51 pm
by nuzamacuxe
Look for
Code: Select all
elseif command == "destroy" then
call RemoveUnit( jjUnit )
and put this below:
Code: Select all
elseif command == "ptimer" then
call UnitPauseTimedLife( jjUnit, true )
Re: [JASS] JJCP: NewGen
Posted: May 24th, 2023, 12:25 pm
by ResNovae
Nuzamacuxe,is it possible to make -heal work on every selected unit and being able to -copy several units at same time?
Re: [JASS] JJCP: NewGen
Posted: March 5th, 2025, 2:18 am
by XCraZX
I legit cannot get this one to work, when I host the map it instantly leaves it
No issues with the original JJCP, so is this one meant to be inserted differently?