Thanks
and if there's anything else you'd like to know, feel free to ask! Jass is a lot higher level of a language than C, so in general it should be easier to get started with.
VJass gives several things that standard JASS does not have. The most critical of these to me is the ability to declare a Struct with an initiator on it, in order to run something at Map Initiation. In order to get a piece of code to run at map start in standard JASS, it's a pain, I think you have to add the event in GUI first and then convert it L0L. It also gives the ability to communicate between script files better with a library, and to do some VERY basic object-oriented programming with structs.
Basically VJass requires the least context (as far as wc3 goes) to get started with. But once you understand it, you can program scripts into a .j file easily.
Patch 1.30.2+ broke coding related tools. It is recommended you program on either 1.30, 1.28, or 1.26.5. Version 1.28 is considered the final stable version of WC3 so it is best to use this when possible. If you want to make maps on Reforged, it is recommended to either use full GUI, or to program your script in 1.28 and then copy it over to Reforged.