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Re: [Guide] How to get RAWCodes

Posted: June 12th, 2010, 3:23 am
by UndeadxAssassin
Actually, it really doesn't make a difference if it's hacked or not. I'll edit my post with your RAWCodes after I test them to make sure. I'm assuming your cheated map works, by the way. Give me a few minutes to finish my game first :D.

EDIT: Woops, sorta forgot to upload it yesterday. But, yeah. I just extracted them the way you see in the guide and it works fine. I'll upload it in case you're too lazy to do it, but yeah. It wasn't hard.

Re: [Guide] How to get RAWCodes

Posted: June 13th, 2010, 1:50 am
by granny01
Thank you undead

i tried again to do it step by step and it worked

i have no idea what i did wrong the 1st time but now at least i can get the stuff i would like without going
-spawn xxxx and hopine i get what i want.

edit: and the 4 times it has been dled was actualy me i misclicked the link then went cancel i did it again to test if i was right

Re: [Guide] How to get RAWCodes

Posted: July 21st, 2010, 12:25 pm
by xYeta
Uhm... what about sticky this?

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 12:13 pm
by naturesfury
hmmm undead
i extracted the abilities.txt fine but...
how do u get the skill to max lvl (9)...
i can only get it to lvl 1 with -add
(btw im playing angel arena)

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 1:57 pm
by Bushido
-add rawcode # (0-9 I believe).
So, -add I093 (just an example) 9 (level 9)

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 2:36 pm
by UndeadxAssassin
Huh. I thought I mentioned that in here.

Oh, I did. It's under "Interpreting the Data"

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 4:08 pm
by naturesfury
hmmm sorry didnt see that
but...this is the -add code in JJCP

Code: Select all

elseif SubString(s2s,0,4)=="-add"then
call UnitAddAbility(u2u,Str2RAW(SubString(s2s,5,9)))
call SetUnitAbilityLevel(u2u,Str2RAW(SubString(s2s,5,9)),S2I(SubString(s2s,10,11)))

if i did -add I093 15,
it would add I093 and lvl it to only 1 right?
cuase....
0,1,2,3 = -add
4 = <space>
5,6,7,8 = ability code
9 = <space>
10 = lvl of ability

if i changed it to

Code: Select all

elseif SubString(s2s,0,4)=="-add"then
call UnitAddAbility(u2u,Str2RAW(SubString(s2s,5,9)))
call SetUnitAbilityLevel(u2u,Str2RAW(SubString(s2s,5,9)),S2I(SubString(s2s,10,12)))

it would make it possible for 2 letter abilities right? (like the attribute, also from angel arena)

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 4:21 pm
by Senethior459
Unless I'm forgetting how the character limits work, it should be checking characters 10 and 11 for the level of the added ability, not just 10.

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 4:46 pm
by naturesfury
ur probably thinking of SubStringBJ...
if the added ability lvl checks 10 and 11,
the first one would check 0,1,2,3,4 (-add<space>)
and the 2nd would look for 5,6,7,8,9 (I028<space>)
so...prob not

Re: [Guide] How to get RAWCodes

Posted: July 26th, 2010, 7:03 pm
by UndeadxAssassin
Well, if the fourth and ninth check for the space, then the 11th will check whatever is there. I believe Seneth is right.