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[NZCP + SP] The Burning Crusade v12.2.4

Posted: February 1st, 2020, 11:55 pm
by legendair
Hey guys,

I was curious about NZCP and decided to test it (especially the item list), I chose The Burning Crusage because I like this map on Reforged.

Anyway I added NZCP and single player to this map, the MPQ protection was unexpected, but it's now MPQ deprotected.

MAP : The Burning Crusade v12.2.4

Request: NZCP + SP

Activator: -easymode

Download : (sorry for external link, map too big to be uploaded here) https://www.mediafire.com/file/edhs3hzh ... P.w3x/file


Enjoy !

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 11:47 am
by tcml
Thanks for helping us. :)

Can you give me the original version of this map? v12.2.4 no cheats, no singleplayer or the un-edited war3map.j file of this map :D

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 3:34 pm
by legendair
Sure, here you go : http://www.mediafire.com/file/84bcg6ezo ... 4.w3x/file

But it's not the last version, the last is 12.2.7

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 6:22 pm
by nuzamacuxe
Thanks for sharing with us, legendair. I hope you liked my cheatpack.

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 8:00 pm
by gl0ckage
Thank you, Have you got an item list perhaps?

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 9:07 pm
by legendair
nuzamacuxe wrote:Thanks for sharing with us, legendair. I hope you liked my cheatpack.

Yes, the code is nice, it's really well done !
Some feature are awesome. Some other I don't like that much like every -gold or -lumber are set value and not added value, it can be disturbing sometimes.
Overall I like this CP, as it is lightweigh and the exclusives features are awesome.
It's really great for ORPG. I'm not sure I'll use it on other map tho, because I find JJCP easier to edit and more natural when using commands in game.
It can also be a good idea to explain to beginner how to change the activators methods on your CP as is can be complicated to understand.

gl0ckage wrote:Thank you, Have you got an item list perhaps?


Yes, you can use NZCP exclusive Feature "-sitem" : http://forum.wc3edit.net/tutorials-chea ... 36471.html
It will generate all the Items names and ID in a file in "Warcraft III\CustomMapData\[CP] ItemsExport" But it won't generate the item description (@nuzamacuxe a new feature ? :) )

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 2nd, 2020, 10:27 pm
by nuzamacuxe
Yes, the code is nice, it's really well done !


Thanks.

Some other I don't like that much like every -gold or -lumber are set value and not added value, it can be disturbing sometimes.


I'm gonna add that change, thanks for the suggestion. What other didn't you like?

because I find JJCP easier to edit and more natural when using commands in game.


I didn't get the more natural part. JJCP is not practical if you want to change the operator for example.

It can also be a good idea to explain to beginner how to change the activators methods on your CP as is can be complicated to understand.


Well, I didn't get the "activator methods" either... if you are talking about changing the activators: that's really simple. I explained it at my thread. You just need to change the text inside of the quotation marks.

Now if you are talking about other things like changing the way to activate the cheatpack: I can't do much about it because if you want to do that you must know how to code in JASS.

@nuzamacuxe a new feature ? :) )


Not possible at old patches. It's possible at 1.31+.

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: February 3rd, 2020, 11:20 am
by tcml
Your codes are very clear and clean , i give you 10/10 Chief ;-)

Re: [NZCP + SP] The Burning Crusade v12.2.4

Posted: May 2nd, 2020, 9:03 pm
by mihailos
Dear nuza, could you please say why after entering activation command, i cannot type anything anymore? 1.32
Maybe you could make your super mega cheatpack with new map once more? ^_^