[IN] Survival Chaos 3.2p

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Storm563
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[IN] Survival Chaos 3.2p

Post by Storm563 »

Map: Survival Chaos 3.2p
Link: https://drive.google.com/file/d/1l3jjlo ... dIYfc/view
Request:
When playing this map, a player can choose "artifacts" bonus at the start that allows his heroes to get random items. Those items can combine into stronger ones (lvl 1 items combine into lvl 2, and so on up to lvl 5 items). I'd like to get the list of item combinations.

Thanks much in advance!
Arakunido
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Re: [IN] Survival Chaos 3.2p

Post by Arakunido »

It will probably take too much time, at least I won't be able to make it anytime soon.
But here's how you can check it all by yourself, it's not that hard.

1) You'll need the war3map.j to check crafting code.
war3map.j
2) You'll need item list with IDs to find them in the code.
items.txt
items-Cleaned.txt
3) Here's an example of crafting code.

Code: Select all

call RemoveItem(GetItemOfTypeFromUnitBJ(GetTriggerUnit(),'ratc'))
call RemoveItem(GetItemOfTypeFromUnitBJ(GetTriggerUnit(),'gcel'))
call UnitAddItemByIdSwapped('ratf',GetTriggerUnit())
As you can see, it removes 2 items and gives you a new one.

ID - Item Name
  • ratc - Claws of Attack (Lv1)
  • gcel - Gloves of Haste (Lv1)
  • ratf - Fighter's Gauntlets (Lv2)
4) Try it yourself, feel free to ask if you don't understand something.
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tcml
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Re: [IN] Survival Chaos 3.2p

Post by tcml »


3) Here's an example of crafting code.

Code: Select all

call RemoveItem(GetItemOfTypeFromUnitBJ(GetTriggerUnit(),'ratc'))
call RemoveItem(GetItemOfTypeFromUnitBJ(GetTriggerUnit(),'gcel'))
call UnitAddItemByIdSwapped('ratf',GetTriggerUnit())
Thanks
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tcml
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Re: [IN] Survival Chaos 3.2p

Post by tcml »

I listed up to Lv4
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Storm563
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Re: [IN] Survival Chaos 3.2p

Post by Storm563 »

Thank you guys, it's awesome help!
Storm563
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Re: [IN] Survival Chaos 3.2p

Post by Storm563 »

Im a bit confused though that there are no lvl 5 items in the list, because one experienced player told me they exist. I guess either he was mistaken or there is some secret part of the code containing those items lol
Arakunido
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Re: [IN] Survival Chaos 3.2p

Post by Arakunido »

Storm563 wrote:Im a bit confused though that there are no lvl 5 items in the list, because one experienced player told me they exist. I guess either he was mistaken or there is some secret part of the code containing those items lol
As you can see, @tcml said that he listed it only up to LVL 4 items. I believe that it won't take too much time to check it yourself, since almost all items were already noted by @tcml & you can just follow my explanation and search for lvl 5 items.
Storm563
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Re: [IN] Survival Chaos 3.2p

Post by Storm563 »

Yea, but i meant that i checked items.txt and items-cleaned.txt and didn't find any lvl 5 items there. Also war3map.j has mentions about lvl 4 ("You got 600 gold for Lv4 item!") yet nothing about lvl 5.
Arakunido
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Title: Skid

Re: [IN] Survival Chaos 3.2p

Post by Arakunido »

Oh well, in that case - you're probably right about your friend being mistaken. Doubt that Lv.5 items exist, especially if you can't find them in both code & item list.

There's also an another variant: Some items have a "final" version that isn't marked as Lv.5 item, but I can't really find anything like that, but I also never played this map, so I don't really know anything about that.
Storm563
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Re: [IN] Survival Chaos 3.2p

Post by Storm563 »

Probably final items are unique items. That's the type that bonus heroes get (like Archimonde, Cenarius etc). Anyway, thanks for your help, now playing with items bonus is a piece of cake :)