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[JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 6:17 am
by FluffyBoi
Direct download : https://drive.google.com/file/d/1NTmpQ5 ... RGJTn/view

Earlier Version Post : fulfilled-requests-f75/curse-of-time-rpg-nevermore-1-33-12b-t35792.html

I'd Like To Have These Things Added :

Activator : -cheats<space><space>

For Custom Commands / Cheats :

Code:

"-addcr # - Adds # to your current crystals."
"-addpc # - Adds # to your current platinum coins."
"-addal # - Adds # to your current arcanite lumber."
"-addph # - Adds # to your current play time (hours)."
"-addpm # - Adds # to your current play time (minutes)"

Thanks In Advance To Anyone Who Could Do This!

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 1:29 pm
by Svinčnik
That cannot be... 14b doesn't exist. I see latest version is 13b. So how can it be there 14b version?

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 3:31 pm
by devoltz
JJCP Added; CC Added; Not tested.
"-help" ingame to see all custom commands.

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 7:40 pm
by Svinčnik
Thank you for cheating this map. There is a problem though.

There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.

It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...

I hope you guys can figure it out and disable that anti-cheat. Thanks

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 8:08 pm
by nuzamacuxe
Svinčnik wrote:Thank you for cheating this map. There is a problem though.

There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.

It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...

I hope you guys can figure it out and disable that anti-cheat. Thanks

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 1st, 2019, 8:45 pm
by Svinčnik
nuzamacuxe wrote:
Svinčnik wrote:Thank you for cheating this map. There is a problem though.

There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.

It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...

I hope you guys can figure it out and disable that anti-cheat. Thanks

Wow! :shock: It works! Thank you very much, nuzamacuxe!! :twisted:

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 4th, 2019, 3:33 am
by FearMyPony
nuzamacuxe wrote:
Svinčnik wrote:Thank you for cheating this map. There is a problem though.

There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.

It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...

I hope you guys can figure it out and disable that anti-cheat. Thanks

The "Player 16 is Hostile" Bug is apparently happening in this file, idk if this is just me or everyone but it prevents proper game progression to certain points, and makes hero selection difficult, as they start recieving periodical damage and if they die you can't pick a hero anymore.

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 4th, 2019, 12:00 pm
by Svinčnik
FearMyPony wrote:
nuzamacuxe wrote:
Svinčnik wrote:Thank you for cheating this map. There is a problem though.

There is somewhat anti-cheat installed that whenever you try to edit time played using addph and addpm, anti-cheat makes a code null which resets progress upon loading.

It is also same with if you level too much like from 1 lvl to 400 lvl, it will also make it null. To counter that, I had to save multiple times using -forcesave to bypass anti-cheat. For example, when creating new character I leveled hero to 5 level then save and rmk, loaded and leveled character up to 85, spawned some items, forcesave and rmk. And so on. That way works however when I try to edit Play time, there is no way to bypass it. So I'm kinda lost...

I hope you guys can figure it out and disable that anti-cheat. Thanks

The "Player 16 is Hostile" Bug is apparently happening in this file, idk if this is just me or everyone but it prevents proper game progression to certain points, and makes hero selection difficult, as they start recieving periodical damage and if they die you can't pick a hero anymore.

I think this can be resolved by picking char in older version, save it and load in 14b. But yeah, you are right. It is there... quite odd bug.

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 10th, 2019, 12:47 am
by LightMareX
i cant get the cheats to work the activator isnt working

Re: [JJCP+CC+RC] Curse Of Time 1.33.14B

Posted: January 13th, 2019, 12:21 am
by haseo951
what is the activator i've tried -cheats<space><space> and -help does not do anything