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[JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 20th, 2018, 10:09 am
by FearMyPony
Map: Curse of TIme RPG: Nevermore 1.33.12b

Direct download: https://www.hiveworkshop.com/bundles/cu ... 1545299963

Earlier Version Post: http://forum.wc3edit.net/fulfilled-requ ... 35737.html

Cheats: JJCP + Single Player

Singleplayer info: Singleplayer save/load is different from multiplayer.

Thanks in advance!

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 21st, 2018, 7:47 pm
by Rivertin
Should note that for saves to work properly, there's somewhere in map that seems to have some kind of detection on how fast you gain stuff, making your codes invalid for multiplayer purposes. Either loading a level 0 character with no inventory, or just resetting your progress.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 22nd, 2018, 4:42 pm
by nuzamacuxe
ACTIVATOR: -easymode<space><space>

Save anti-cheat bypassed.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 22nd, 2018, 9:06 pm
by Rivertin
Slight issue. When using your file, the allied NPC's have become hostile.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 22nd, 2018, 10:10 pm
by nuzamacuxe
Fixed.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 23rd, 2018, 7:13 pm
by Rivertin
PLayer 16 is still not an ally, and during hero selection the heroes take damage in tics of like every second until they die. If they die you can't pick that hero, nor try to pick anything else.
Of course if you circle fast enough they won't die, so that's a minor inconvinience, however save/load still doesn't work.

I can make a character, make him level 400, spawn RoE+2 and do the prestiging, but after that my load becomes bricked. Dunno if that's on your part, but according to their Discord channel, prestige should work fine.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 23rd, 2018, 9:53 pm
by nuzamacuxe
About the save worked just fine here (using -str, -agi, -int and -lvl commands), even in Single Player mode. Also about the player 16, it's fine here as well... maybe you tried with the wrong one.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 25th, 2018, 10:11 pm
by Rivertin
I keep getting this whenever I try to load a hero saved from your version.
No idea why though. It always works on the first hero, then I save a prestiged hero and it gives me this when I try to load.

Image

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 25th, 2018, 10:13 pm
by nuzamacuxe
How can I do this prestige thing? Give me a step by step and then I can check why isn't working.

Re: [JJCP+SP] Curse of Time RPG: Nevermore 1.33.12b

Posted: December 26th, 2018, 11:24 pm
by Rivertin
You make a character, get it to level 100. Then you spawn RoE+2 (ID: I0G2) go into church and do "-activate prestige" or "-prestige me".
Sadly I do not know if it's because of played time, the spawn command, or simply a faulty save/load system :(