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[SP] You TD v1.10b http://forum.wc3edit.net/fulfilled-requests-f75/you-td-v1-10b-t35732.html |
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Author: | ozzythemsn2 [ November 29th, 2018, 3:01 pm ] |
Post subject: | [SP] You TD v1.10b |
Map: Request You TD v1.10b Link: https://www.epicwar.com/maps/285908/ Cheats: Single player. Description: A TD where you can save when the game is over and you can load it the next game to allocate points that will help you. Cheat Hint: When the game finishes then you wont get a code and a text pops up "No save code was generated. Saving is not possible in a single player game!" |
Author: | nuzamacuxe [ December 1st, 2018, 7:49 pm ] |
Post subject: | Re: [SP] You TD v1.10b |
Give it a try. |
Author: | coolboy0286 [ December 30th, 2018, 8:18 am ] |
Post subject: | Re: [SP] You TD v1.10b |
nuzamacuxe wrote: Give it a try. Hi, although your changes to the X6v function (which determines the save code I think) now allows saving and shows the code, the code is not usable. e.g. I load with -load 41EG72GF582G863G (level 23, my own code from official ver), then immediately save ASAP, the new code I get in your map is -load 7C397396D2EFE13D, which does not work in either the official version or your version. If I do the same in the official version, I get the same exact code. I tried myself clearing out sc__AntiSinglePlayerHack_doRecountActions, sx__AntiSinglePlayerHack_doRecountActions, and messing with s__AntiSinglePlayerHack__allocate but none of my changes have fixed the save code issue. If you get a chance could you look further into this? I'd love to be able to just play single player. |
Author: | devoltz [ December 30th, 2018, 3:53 pm ] |
Post subject: | Re: [SP] You TD v1.10b |
I already made it work once, you need to search for cache single-player function and change the save version from it. Not sure if still the same method. |
Author: | nuzamacuxe [ December 30th, 2018, 7:08 pm ] |
Post subject: | Re: [SP] You TD v1.10b |
coolboy0286 wrote: nuzamacuxe wrote: Give it a try. Hi, although your changes to the X6v function (which determines the save code I think) now allows saving and shows the code, the code is not usable. e.g. I load with -load 41EG72GF582G863G (level 23, my own code from official ver), then immediately save ASAP, the new code I get in your map is -load 7C397396D2EFE13D, which does not work in either the official version or your version. If I do the same in the official version, I get the same exact code. I tried myself clearing out sc__AntiSinglePlayerHack_doRecountActions, sx__AntiSinglePlayerHack_doRecountActions, and messing with s__AntiSinglePlayerHack__allocate but none of my changes have fixed the save code issue. If you get a chance could you look further into this? I'd love to be able to just play single player. Those functions don't have anything to do with Single Player. Try this one. |
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