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PostPosted: March 5th, 2018, 3:59 am 
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Haxorico's Cheat Pack v0.5 CP Link: deprotection-cheating-f64/haxorico-s-cheat-pack-v0-5-t26719.html

Map: Request DotA Allstars 6.88v3

Link: http://d1stats.ru/files/Allstars/DotA%2 ... 6.88v3.w3x
I uploaded map in attachments Too.

Cheats: Any cheat pack, and any activator.

Description: I injected some cheat packs to this map But they did not work.

Cheat Hint: This map need bypass map to run because it have 11Mb size ( it have more than 8Mb size) So i uploaded bypass files in attachments.


Thanks in advance for the trouble.


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PostPosted: March 5th, 2018, 7:06 am 
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Title: Just Another S.Mod
Activator: -easymode<space><space>. Didn't test but should work.


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PostPosted: March 5th, 2018, 10:45 pm 
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nuzamacuxe wrote:
Activator: -easymode<space><space>. Didn't test but should work.


Thank you man. :thumbsup:
can you tell me how you did it?
Why you inserted function main [call haxInit() ] there?


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PostPosted: March 5th, 2018, 11:18 pm 
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Without it the cheat won't works, it calls a function that enable the others in endglobals section.


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PostPosted: March 6th, 2018, 5:42 am 
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nuzamacuxe wrote:
Without it the cheat won't works, it calls a function that enable the others in endglobals section.

I know. But I want to know why there.
I know that i must insert global codes of cheat, after globals of war3map.j file.
And insert end global codes of cheat, after endglobals of war3map.j file.

But I can not understand Why you inserted function main [call haxInit() ] there in war3map.j file.
Can you explain it for me?


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PostPosted: March 6th, 2018, 6:25 am 
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It's there where the script calls/executes all the functions.


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PostPosted: March 13th, 2018, 10:43 am 
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Hi dudes! Waiting for the bypass, salute!


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PostPosted: March 13th, 2018, 2:39 pm 
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What? It's already cheated. Look some posts above.


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