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[DA] DMLD 3.4

Posted: September 27th, 2014, 8:02 pm
by GomeTheGnome
This one is a tough nut to crack, i tried getting it cracked myself but i just cant seem to find the way to activate the cheat/code/secret whatever you wanna call it theres, what it does is it shows hidden characters that are supposed to be hidden, i figured it had something to do with names and chat commands which i found but im stuck at something called YDWE which is apparently some platform the game is put in im not sure, if someone could figure out how to exactly make it so the hidden characters arent hidden anymore that would be awesome

sorry about my english, it isnt my native tongue

also thanks in advance :D

Re: [DA] DMLD 3.4

Posted: September 28th, 2014, 8:56 am
by Apple
is there even a cheat in there?

Re: [DA] DMLD 3.4

Posted: September 28th, 2014, 1:05 pm
by GomeTheGnome
Well yes there should be, everytime you launch the game and get to character selection 3 characters appear for 5 sec or so and then dissapear, i think the cheat has something to do with displaying those characters that are hidden, heres some of the code which i found interesting but cant quite crack im kind of a newbie to this so it might not be interesting but in my eyes it looked interesting


function Trig_BHConditions takes nothing returns boolean
return((GetPlayerName(GetTriggerPlayer())=="真六翼zxc")and(YDWEPlatformIsInPlatform()==true))
endfunction
function Trig_BHActions takes nothing returns nothing
call ShowUnit(gg_unit_H083_0050,true)
endfunction
function InitTrig_BH takes nothing returns nothing
set gg_trg_BH=CreateTrigger()
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(0),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(1),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(2),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(3),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(4),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(5),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(6),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(7),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(8),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(9),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(10),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(11),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(12),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(13),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(14),"111",true)
call TriggerRegisterPlayerChatEvent(gg_trg_BH,Player(15),"111",true)
call TriggerAddCondition(gg_trg_BH,Condition(function Trig_BHConditions))
call TriggerAddAction(gg_trg_BH,function Trig_BHActions)


especially the "ShowUnit" line

Re: [DA] DMLD 3.4

Posted: September 29th, 2014, 11:42 am
by Apple
Okay from what it seem, you must have that rubbish name, and type 111 to trigger the hidden characters
( and have this condition fulfilled)>>> and(YDWEPlatformIsInPlatform()==true

in that case you might just wanna modify the name to your own name and try that.

Re: [DA] DMLD 3.4

Posted: September 29th, 2014, 12:02 pm
by GomeTheGnome
I've already tried to use the name by copy pasting it into wc3, it didnt work but i will give it a try and change it to a english lettered name thanks, ill report back if it doesnt work :D

Alright i just gave it a try and it sadly still wont work, i changed the name to "Gomethegnome" but still nothing how do i fulfill the YDWE condition? that might have something to do with it :/

Edit: Ok i think i figured it out those characters arent hidden characters but unfinished ones, i found the trigger that was supposed to show the characters and changed it from false to true, now its showing the characters but it seems like one of the characters dont have a model (unclickable) another one of them doesnt have any skills and the last one seems to be working pretty well but it seemed like her ultimate didnt do anything.

im not sure what the BH trigger was for but it doesnt matter too much if the characters dont work anyways, so i guess this is solved.

thanks for helping me out <3