[Deprotect] Dark Deeds Final1.1

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Warlink
Newcomer
Posts: 3
Joined: July 3rd, 2011, 5:55 pm

[Deprotect] Dark Deeds Final1.1

Post by Warlink »

Map: Request Dark Deeds Final1.1

Link: http://www.epicwar.com/maps/143397/

Cheats: Just want to be able to open this map in WE so I can change some stuff in the Object Editor for balance purposes. Me and my friends are plying this right now, but we find some of the things in the map to be unfair and not fun to play against. So I'd like to change them.

Thanks in advance for the trouble.
Warlink
Newcomer
Posts: 3
Joined: July 3rd, 2011, 5:55 pm

Re: [Deprotect] Dark Deeds Final1.1

Post by Warlink »

Bump.

I deprotected the map myself, using some tutorials I found, but...

I open the map in WE it's all good and fine: I see starting locations, terrain, jass triggers, unit data etc., tho when I try to save the map it crashes my editor with an "worldedit.exe has encountered a problem and needs to close." type of error.

Any work around to this would be appreciated.
Warlink
Newcomer
Posts: 3
Joined: July 3rd, 2011, 5:55 pm

Re: [Deprotect] Dark Deeds Final1.1

Post by Warlink »

BAMP !
GeorgeMots
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Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect] Dark Deeds Final1.1

Post by GeorgeMots »

http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this