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[JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 10th, 2010, 11:50 pm
by stinkfoot
Map: Request Daemonic Sword 4.68

Link: http://www.epicwar.com/maps/155803/

Cheats: JJ's cheat pack, single player enabled, with a rank setting command, and activator "-cheats<space><space>"

Cheat Hint: For the anti single I know that if I play single it won't allow me to save and after 5minutes kicks me from game with the message "You noob single play is for rabbits.".

Thanks in advance for the trouble.

Re: daemonic sword 4.68

Posted: December 10th, 2010, 11:58 pm
by GeorgeMots

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 11th, 2010, 3:54 am
by Nuuby
[spoiler="Commands"]-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
[/spoiler]
Notes:
-Anti-singleplayer was nothing like what you described. Check if your playing the right map next time
-Rawcodes

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:02 am
by slybastard
The file doesn't display in the list to create games, as well as trying to open it through the editor crashes it.
Is there something I'm missing?

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:14 am
by GeorgeMots
You didn't ask for deprotection. Try making a new folder in the war3 maps directory and place it there.

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:23 am
by slybastard
Still fails to display, :( I'm out of my depth in terms of protection, Maybe just forget about it?

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:26 am
by GeorgeMots
Works fine for me, just tested. Make sure you have the latest patch.

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:29 am
by slybastard
1.24.4.6387, I'm in Australia if that means anything

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 2:33 am
by GeorgeMots
Remove all the old entries of this map and download the map again. Now create a new folder but make sure its the only map in there. It must be working, other than that you may join chat (im online right now)

Re: [JJ's CP+SP] daemonic sword ORPG 4.68

Posted: December 16th, 2010, 1:06 pm
by Madara
U should maybe rename the map to less then 20 letters?