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[JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen
http://forum.wc3edit.net/fulfilled-requests-f75/teve-1-14d-final-rawcodes-codegen-t15353-530.html
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Author:  tengumaru93 [ July 6th, 2012, 6:01 am ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

naturesfury wrote:
HERO CODEGEN:
Name: your ign
Food: 0 means your limit break is unlearned, anything higher means your limit break is unlocked
Fish Exp:
fishing not unlocked = fishexp 0
fish lvl 1 = fishexp 1 to 24
fish lvl 2 = fishexp 25 to 74
fish lvl 3 = fishexp 75 to 124
fish lvl 4 = fishexp 125 to 174
fish lvl 5 = fishexp 175 to 214

Hero Level: the level of your hero (not exp as before). Max is 300
Hero: choose your hero (the number in parenthesis is the teir number of the hero)
Also, just to be nice, I added a pugs option xP very fun to use in r1 and/or randomly generate one for another person and make them load it
Hero Starts At: added a few more locations including rop and the camp past rop


^ Regarding the last post do you still have that kind of hero gen? The one that supports direct hero level input instead of exp? Thanks

Author:  Bushido [ February 8th, 2013, 10:05 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

Any chance you could re-upload or sent me the codegen, naturesfury?

Author:  mect260g [ February 13th, 2013, 5:25 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

can add the code as a code hero monsters on TV codegen, bro? such as pugs, arthas, and all bosses to be a hero
or eliminate the "search noob hacker@wc3map.j, because they can not use the copy boss
Spoiler for autokick if u use -unitid boss code then -unit:
function xG takes nothing returns boolean
return(GetUnitTypeId(GetTriggerUnit())=='U000')or(GetUnitTypeId(GetTriggerUnit())=='U001')or(GetUnitTypeId(GetTriggerUnit())=='U003')or(GetUnitTypeId(GetTriggerUnit())=='U002')or(GetUnitTypeId(GetTriggerUnit())=='U004')or(GetUnitTypeId(GetTriggerUnit())=='U006')or(GetUnitTypeId(GetTriggerUnit())=='U009')or(GetUnitTypeId(GetTriggerUnit())=='U007')or(GetUnitTypeId(GetTriggerUnit())=='U00A')or(GetUnitTypeId(GetTriggerUnit())=='U00B')or(GetUnitTypeId(GetTriggerUnit())=='U00C')or(GetUnitTypeId(GetTriggerUnit())=='U00E')or(GetUnitTypeId(GetTriggerUnit())=='U00G')or(GetUnitTypeId(GetTriggerUnit())=='U00F')or(GetUnitTypeId(GetTriggerUnit())=='U00H')or(GetUnitTypeId(GetTriggerUnit())=='U00I')or(GetUnitTypeId(GetTriggerUnit())=='h04J')or(GetUnitTypeId(GetTriggerUnit())=='h04I')or(GetUnitTypeId(GetTriggerUnit())=='U00L')or(GetUnitTypeId(GetTriggerUnit())=='U00M')or(GetUnitTypeId(GetTriggerUnit())=='U00J')or(GetUnitTypeId(GetTriggerUnit())=='U00K')or(GetUnitTypeId(GetTriggerUnit())=='U00N')or(GetUnitTypeId(GetTriggerUnit())=='U00O')or(GetUnitTypeId(GetTriggerUnit())=='U00Q')or(GetUnitTypeId(GetTriggerUnit())=='U00R')
endfunction
function oG takes nothing returns boolean
return(xG())and(GetPlayerController(GetOwningPlayer(GetTriggerUnit()))==MAP_CONTROL_USER)
endfunction
function rG takes nothing returns nothing
call CustomDefeatBJ(GetOwningPlayer(GetTriggerUnit()),"You have been disconnected.")
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,15.,("|cffff0000"+(GetPlayerName(GetOwningPlayer(GetTriggerUnit()))+" is a noob hacker so he is autokicked from the game.")))
endfunction

many players who can use the "pugs, arthas, etc boss in twilight eve"
can u edit again ? I've tried but the results may not always appear the words used and the data size is too big TT folder when played
thanks
gbu

Author:  cihatb [ March 7th, 2013, 3:55 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

naturesfury wrote:
So, I recently played TEvE, and I realized it's no longer fun for me...
Dunno why, maybe it's cuz I cheated it too hard...
Regardless, I decided to release my codegens (originally based off of fatherspace's)
I edited it to work on the latest ver, r1 and r2
Also, it works in 64 bit and windows 7 now


HERO CODEGEN:
Name: your ign
Food: 0 means your limit break is unlearned, anything higher means your limit break is unlocked
Fish Exp:
fishing not unlocked = fishexp 0
fish lvl 1 = fishexp 1 to 24
fish lvl 2 = fishexp 25 to 74
fish lvl 3 = fishexp 75 to 124
fish lvl 4 = fishexp 125 to 174
fish lvl 5 = fishexp 175 to 214

Hero Level: the level of your hero (not exp as before). Max is 300
Hero: choose your hero (the number in parenthesis is the teir number of the hero)
Also, just to be nice, I added a pugs option xP very fun to use in r1 and/or randomly generate one for another person and make them load it
Hero Starts At: added a few more locations including rop and the camp past rop

ITEM CODEGEN:
Name: your ign
Gold and Shards: max 1000000
PVP Rank: no max that I know of... only been to 9999 before and that's grand champion
The inventories are self explanatory. The boxes next to each is the charges of the item
If none is inputed, it defaults to 0, which is normal for most items
Press Ctrl+1,2,3,4,5,6 to show details for the hero inventory (goes left to right, top to bottom)
Press Ctrl+q,w,e,r,t,y to show details for stash inventory
it was really annoying to only have the first one show details so I just added a way to show for every item
Lastly, The items are organized so it's easier to find, and the normal warcraft3 items are removed from the list

Enjoy ^^

EDIT: removed


why removed??

Author:  R3V1@N [ April 21st, 2013, 1:18 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

The codegens dont work on windows 7 64 bits do they >_> ?

Author:  mamanis [ May 2nd, 2013, 5:26 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

R3V1@N wrote:
The codegens dont work on windows 7 64 bits do they >_> ?


Yes confirmed it's not working on Win7 64-bit

Author:  naturesfury [ August 10th, 2013, 5:18 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

Hello WC3Edit. Been a while. This codegen was removed because several friends asked me to keep it private. Anyway, those friends no longer play so I don't think it matters anymore. If anyone still plays, here you go. Sorry it took a while - quit WC3 because of college so I haven't been on this site in forever. Randomly decided to check up on it, but I was on my Mac and forgot to upload til now. Thanks for the great times guys! I learned a lot about programming in general thanks to JASS (turns out after knowing so much JASS, it was ridiculously easy to pick up Java and C/C++). Here is my final contribution to the site that kept me entertained for 3.5 years.

About the Codegen, you can go back a page in this thread for full details. In the ar, there's

1) item gen and hero gen
2) imp2 answers (just in case anyone wants)
3) another rar file with the source

The source rar contains the 64 and 32bit sources as well as the python version that FatherSpace wrote a while ago. I just made it compatible with 64 by removing the .dll dependence since that's the only thing that was making it crash.

Hope this is useful, and goodbye WC3. Been fun :)

Author:  NumberXIII [ August 10th, 2013, 5:25 pm ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

its still useful, thanks for sharing C:

Welcome Back & Goodbye. :D

Author:  Valik93 [ January 10th, 2014, 11:32 am ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

I got a question for you guys. Does anybody have a deprotected Twilight's Eve map with all the triggers intact?

Author:  xxbeedeexx [ February 14th, 2014, 5:38 am ]
Post subject:  Re: [JJCP+SP+DEP] TEvE 1.14d + 'Final' + Rawcodes + Codegen

This thread is dead, you might want to ask that somewhere else.

And to answer your question, there are about a billion of them out there. You can find one easily on this website...

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