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[JJ's CP + CA]Vampirism SPEED 2.48d

Posted: November 30th, 2009, 4:58 am
by wattahack123
Can anyone put JJ's CP in this map
Ver 1.21.
Activator :-Hacked<><>
http://epicwar.com/maps/111079/

Re: [JJ's CP + CA]Vampirism SPEED 2.48d

Posted: November 30th, 2009, 5:29 am
by phunyaoon
Awright, my fault sry.

Re: [JJ's CP + CA]Vampirism SPEED 2.48d

Posted: November 30th, 2009, 5:35 am
by Kelvingts
phunyaoon wrote:Read the rules and edit your post.

map-requests-f11/new-requesting-rules-updated-13-july-2009-t6476.html

Can you tell me whats wrong on this request?

Re: [JJ's CP + CA]Vampirism SPEED 2.48d

Posted: November 30th, 2009, 6:01 am
by bananas
I'll just assume everything is fine with the request. Tested and works.
Spoiler:
-hacked<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Re: [JJ's CP + CA]Vampirism SPEED 2.48d

Posted: November 30th, 2009, 6:53 am
by Syre
Kelvingts wrote:
phunyaoon wrote:Read the rules and edit your post.

map-requests-f11/new-requesting-rules-updated-13-july-2009-t6476.html

Can you tell me whats wrong on this request?


Exactly. phunyaoon, i know your trying to help out, but posts don't need to be two or three paragraphs long to request. His request may be simple and small, but it points out everything that needs to be said. The only line which he didn't add was the map title, but that's already clearly in the post title so i don't think that's something that needs to be really pointed out and repaired. Its not much of a problem, as i said i know your helping out, but please try to avoid it in the future. If they are missing a few things, but still get the main parts down its unnecessary to have them edit and fix. It will just cause confusion and delay the request from getting fulfilled. The less requests, re-posts, and re-edits, the better

Re: [JJ's CP + CA]Vampirism SPEED 2.48d

Posted: December 5th, 2009, 12:58 pm
by Bushido
GET A LIFE OKAY?