[JJCP] TKoK, 3.02b

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NiasRah
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Posts: 29
Joined: July 30th, 2008, 5:32 pm

[JJCP] TKoK, 3.02b

Post by NiasRah »

Map Name: TKoK

Map Description: TKoK (short for The Kingdom of Kaliron) is a multiplayer save/load RPG designed for 4 to 7 players that features many ground breaking systems to give you a whole new experience unlike most other RPGs for warcraft 3

Map Link: http://www.hiveworkshop.com/forums/maps-564/tkok-eastern-kingdom-v3-0-2b-146077/?prev=search%3DTKoK%26d%3Dlist%26r%3D20

Request: I would like you to add JJ's Cheatpack to this map

Compatibility: The map works on patch 1.24.

This is the first time i post in this forum so, if there is anything else you need to know just tell me^^
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Senethior459
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Posts: 2619
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJCP] TKoK, 3.02b

Post by Senethior459 »

JJ's cheatpack. I tested it, and it works.

Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Lycanthrope
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Posts: 11
Joined: January 21st, 2009, 4:10 pm

Re: [JJCP] TKoK, 3.02b

Post by Lycanthrope »

Can u maybe also add the raw-code list, for the items?
That would be great :-)

Ty
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UndeadxAssassin
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Re: [JJCP] TKoK, 3.02b

Post by UndeadxAssassin »

Enjoy.

[spoiler=How to read:]A lil tutorial for the people who don't know how to read a raw code list.

Code: Select all

[ofir]
scriptname=OrbofFire
version=0
class=Miscellaneous
Level=3
oldLevel=7
abilList=AIfb
cooldownID=AIfb
ignoreCD=0
uses=-
prio=95
usable=0
perishable=0
droppable=1
pawnable=1
sellable=1
pickRandom=0
powerup=0
drop=0
stockMax=1
stockRegen=120
stockStart=0
goldcost=400
lumbercost=0
HP=75
morph=0
armor=Wood
file=Objects\InventoryItems\TreasureChest\treasurechest.mdl
scale=1
selSize=0
colorR=255
colorG=255
colorB=255
Buttonpos=0,2
Requires=hcas
Art=ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
Name=Orb of Fire
Hotkey=F
Tip=Purchase Orb of |cffffcc00F|rire
Ubertip="Adds <AIfb,DataA1> bonus fire damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and do splash damage to nearby enemy units."
Description=Attacks also do fire damage.


As you can see from the "Name" it's an Orb of Fire. The item code for it is ALL THE WAY UP to the letters in the brackets above the "Comments"
So the raw code for Orb of Fire is

Code: Select all

ofir

To use:
1. Highlight the spot where you want it to drop (Meaning click on a building or a unit).
2. Type -spawn ofir
3. Pick it up.
4. Laugh.
5. Repeat.

Please note that if you do not do step 4, it will EVENTUALLY hate you and NEVER WORK ANYMORE! :D [/spoiler]

EDIT: Meh, I didn't see your request 'til now :(.
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