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[JJ's CP] Heroes&Armies 2.75c
http://forum.wc3edit.net/fulfilled-requests-f75/heroes-armies-2-75c-t14888.html
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Author:  jpront076 [ November 8th, 2009, 10:04 pm ]
Post subject:  [JJ's CP] Heroes&Armies 2.75c

Image
Map Name: Heroes&Armies 2.75c
Map Description: Players pick a hero and are able to compete against the other team with the help of their army, and allies.
Map Link: http://epicwar.com/maps/107901/
Request: I would like you to put JJ's CP in it with any activator.
Compatibility: Map is working from the latest patch.

Thx in advance! =]

Author:  Simpson|- [ November 9th, 2009, 3:39 am ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

Done.Tested and workz
Command List:
Spoiler:
-Pronstar (activates cheats) + (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Attachment:
Heroes.n.Armies_2.75c.w3x

Author:  iiyama94 [ November 11th, 2009, 4:54 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

hi, thanks for the map, can i ask you the rawcode list from the map? i cant extract it by myself.

Author:  Simpson|- [ November 12th, 2009, 1:16 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

iiyama94 wrote:
hi, thanks for the map, can i ask you the rawcode list from the map? i cant extract it by myself.

Wait for someone to do it, i cant too. It keep say "floating point support not loaded" or something like that. Cant help you, sorry.

Author:  GeorgeMots [ November 12th, 2009, 1:32 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

Enoy.

Author:  iiyama94 [ November 12th, 2009, 2:48 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

:shock: Thank you :)
How did you do that ? Can you explain quickly ?

Author:  GeorgeMots [ November 12th, 2009, 2:54 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

iiyama94 wrote:
:shock: Thank you :)
How did you do that ? Can you explain quickly ?


A program called Rmpqx. Tool section. Feature: dump object data.

Author:  Simpson|- [ November 12th, 2009, 3:06 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

Ah ya George, why i cant use that tool? I cant open a map with that tool, keep show me a error "floating point supported not loaded" or something like that :( .

Author:  GeorgeMots [ November 12th, 2009, 3:18 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

Well, make sure wc3 is installed in the default directory, maybe if its path is correct in the registry. (theres a tool for it)

Check if your OS is 64x or 32x bit... i cant think of anything atm.

Author:  Simpson|- [ November 12th, 2009, 3:25 pm ]
Post subject:  Re: [JJ's CP] Heroes&Armies 2.75c

GeorgeMots wrote:
Well, make sure wc3 is installed in the default directory, maybe if its path is correct in the registry. (theres a tool for it)

Check if your OS is 64x or 32x bit... i cant think of anything atm.

Yes, wc3 is installed in default directory ( C:\Program files\Warcraft III). For the registry, i can't check it because i scare i crashed it since i dont know anything about registry.

My Operating System is 64x . Oh well, take a rest then ;-) .

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