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[JJ CP+SP]Key to Life 1.63.21

Posted: November 4th, 2009, 7:51 pm
by BotMan666
Map Name: Key to Life 1.62.31

Map Description: Key to Life is a survival-type map, where you can choose between 10 hero classes and, with levelup, gain ranks (on lvl 50, you can type -ru, then when you see "Ранк поднят успешно, можете сохраняться." you can -save, gain code, and then when -load <code> you gain lvl 1 hero with 1 rank).

Map Link: http://rapidshare.com/files/302460277/_ ... t.w3x.html

Request: I would like you to add JJ CP to this map and enable the singleplayer.

Compatibility: This map works on patch 1.24 and earlier.

Thanks to someone who can to this!

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 12:37 pm
by Simpson|-
Tell us what happened on singleplayer. Example like disable saving? Or kick you from game? and so on..

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 12:49 pm
by BotMan666
When you try to play in singleplayer you get an a popup with "Обнаружены читы." and you get kicked from game.

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 1:03 pm
by Bushido
Working on it..

Edit: Seems like it's working on SP, but I can't test it fully, because I don't understand russian and all it shows is 2 empty blocks..maybe you can understand it, because I don't.
_40_Key_To_Life_V1.62.31_RUS_opt.w3x

Commands:
Spoiler:
-1337<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 1:57 pm
by BotMan666
It isn't shows in list of maps.

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 2:21 pm
by Madara
Shorten the map name to less then 20 letters

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 2:48 pm
by BotMan666
Well, SP works, but save\load is not working in SP and when typing -lvl <number>, where number of lvl is bigger than one than level that you having now, hero dies.

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 5th, 2009, 11:15 pm
by Bushido
Hm, sorry then.
I don't understand rus :P

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 7th, 2009, 6:59 pm
by BotMan666
Well than, no-one will help me with cheating this map? :-(

Re: [JJ CP+SP]Key to Life 1.63.21

Posted: November 8th, 2009, 2:11 am
by Madara
I think map works like that... it doesnt save your lvl for the next game.