[Deprotect] X Hero Siege 3.37 Pro

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nugu100
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Posts: 2
Joined: October 23rd, 2009, 2:07 pm

[Deprotect] X Hero Siege 3.37 Pro

Post by nugu100 »

Map Name: X Hero Siege 3.37 Pro
Compatibility: Playable on 1.24
Map Link: attached

I used Deprotect 2.2 and xdep.
1. Use Deprotect, deprotect.
2. Add basic war3map.w3i

After above work, map can be opened in World Editor.
But! I cannot save map.(trigger problem)

Another try,
1. Use xdep.
2. replace war3map.w3i
3. Reuse xdep.(of course clean_temp_onstart = 0)

After above work, Items in Town hall are resetted to default.
And, same situation which I used Deprotect program.

In my ability, I could not deprotect X Hero Siege 3.37 pro

Please help me.

I am sorry for short English.
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GeorgeMots
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Re: [Deprotect] X Hero Siege 3.37 Pro

Post by GeorgeMots »

Did you try to save the map with jassnewgen?
http://slowbro.org/
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nugu100
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Posts: 2
Joined: October 23rd, 2009, 2:07 pm

Re: [Deprotect] X Hero Siege 3.37 Pro

Post by nugu100 »

GeorgeMots wrote:Did you try to save the map with jassnewgen?


I tried with jassnewgen, but same problem(Error message style is changed only.)

Triggers already has functions which War3 World Editor inserts when saving(InitGlobals, InitCustomTriggers, InitCustomPlayerSlots, ...).
So, when saving, function name redeclaration errors occur. but, if I delete those functions, game doesn't be played normally.
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Risen
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Joined: January 1st, 2008, 12:58 am

Re: [Deprotect] X Hero Siege 3.37 Pro

Post by Risen »

Saves with JNGP.
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