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[JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 25th, 2009, 9:57 am
by Samarkando
Hello, I know that this map has been done in here fulfilled-requests-f75/eclipse-orpgp-1-17-beta25-for-patch1-24-t13349.html but I cannot seem to get that one working no matter what I try so could you maybe try again with my supplied map that I know works?
Thank you all in advance for any help. :)

P.S. Enabled SP so I could save in SP and load on MP would be a priority over adding JJ's Pack.

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 26th, 2009, 12:24 pm
by Samarkando
Self bump? :O

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 26th, 2009, 12:33 pm
by Bushido
You can only bump your topic after 5 days.
Everything else is spam.

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 27th, 2009, 8:47 pm
by GrimTahReaper
hey would like to ask something about the other map,
is the problem is that when u go do in singleplayer and there no slots, in facts its all blank its because of the compatibility not sure why it doesnt work to u :(

but if u CAN play it u should recheck the activator;
UndeadxAssassin wrote:
string Activator="-hillohax"


Lower case h.


its lower case so its -hillohax i had that issue when i tried it :D
i just post this in case u dont get it fullfilled maybe it actually helps

GL

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 27th, 2009, 9:07 pm
by Samarkando
Thanks for trying to help but I tried both lower and upper case h and nothing :/ though I can save with the other map I can't use the save code in multiplayer.Gives me a "Invalid code" or something of that sort.

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: October 31st, 2009, 2:00 am
by kingcoolryan
havent tried multiplayer but that map you supplied was already cheated... starnge aye? but ive disable the 2 disableing triggers for load/ save

Spoiler:
Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Re: [JJ's PACK +SP] Eclipse ORPG 1.17Beta25 for 1.24b

Posted: November 1st, 2009, 12:34 pm
by Samarkando
Thanks a mil mate,gonna test it later so hope it works. :)

edit: Everything is working.Thanks again.