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(Deprotect) Super Mario Survival Final
http://forum.wc3edit.net/fulfilled-requests-f75/deprotect-super-mario-survival-final-t14105.html
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Author:  Slickslime [ September 23rd, 2009, 12:40 am ]
Post subject:  (Deprotect) Super Mario Survival Final

Link : http://epicwar.com/maps/20867/
What needs to be done : deprotect
What i find hard : When i run xDep and open it it corrupts.

If you deprotect it please tell me why i couldnt deprotect it ( I learn from my mistakes)

Author:  alex42 [ September 23rd, 2009, 6:38 pm ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

hmmm i dindt have any problems at all, only thing that mabye could be that you dont have a large enough listfile(although i am not at all sure)? well im sorry i yust cant seem to think of anything, else that could have been wrong. well i deprotected it. Enjoy

Author:  Slickslime [ September 24th, 2009, 8:40 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

I think you screwed it, There is 9 teams, No Creep spawning team AND cant be hosted ( i was gonna edit it)

Author:  dDemoneEvil [ September 24th, 2009, 8:42 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

Slickslime wrote:
I think you screwed it, There is 9 teams, No Creep spawning team AND cant be hosted ( i was gonna edit it)

That is feature, deprotection will make the game unhostable. Unless, you can edit it in World Editor.

Author:  haxorico [ September 24th, 2009, 9:23 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

dDemoneEvil wrote:
Slickslime wrote:
I think you screwed it, There is 9 teams, No Creep spawning team AND cant be hosted ( i was gonna edit it)

That is feature, deprotection will make the game unhostable. Unless, you can edit it in World Editor.


deprotection doesnt make map unhostable.
there are alot of maps i hacked by using x-dep and they work.

Author:  dDemoneEvil [ September 24th, 2009, 9:26 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

I write something wrong again. I means, you can host it but with no unit/building?

Author:  haxorico [ September 24th, 2009, 9:32 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

dDemoneEvil wrote:
I write something wrong again. I means, you can host it but with no unit/building?

the spawn unit and buildings are in triggers. yet they are still there. or maybe u did smthing wrong.

Author:  dDemoneEvil [ September 24th, 2009, 9:35 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

I think the main problem is Listfile. If you deprotect a map with a 'noob' listfile, you will get something like 'Purple Box' and No building in game.

Well, i think Slickslime know what means of deprotection now.

Author:  Slickslime [ September 24th, 2009, 9:59 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

I know what it means. im just doing this for a friend. he wants to edit it and he tells me the creep spawner doesnt work and things.

Author:  haxorico [ September 24th, 2009, 10:45 am ]
Post subject:  Re: (Deprotect) Super Mario Survival Final

i tried to deprotect it myself.
my jassnewgen is f**ked up so i canot test it. tho it should work perfectly with it.
and i cant test it in the game coz it got crappy aswell due to patch changing

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