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[JJ CP] Space Command 0.35.5
http://forum.wc3edit.net/fulfilled-requests-f75/space-command-0-35-5-t13939.html
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Author:  Na2 [ September 12th, 2009, 9:25 pm ]
Post subject:  [JJ CP] Space Command 0.35.5

Map: Space Command 0.35.5

Link: http://www.epicwar.com/maps/109305/

Request: Insert JJs Cp into this map with activator -Moarships spc spc

Author:  Notsnhoj [ September 15th, 2009, 9:03 pm ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

Sorry m8y I tried to do it but its a little beyond my skills. Somebody else will have to take over for me.

Author:  UndeadxAssassin [ September 15th, 2009, 10:25 pm ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

If you can't hack it, don't make a post saying you can't hack it...it's just spam. Just don't respond..

Author:  Na2 [ September 15th, 2009, 11:12 pm ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

Ehh is this map unhackable? its been up for 3 days just wondering?

Author:  Syre [ September 16th, 2009, 1:19 am ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

No, it was quite easy really..its just that the people who are supposed to cheat, arent really doing them lately..anyways here.

Spoiler:
-Moarships<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Author:  No-sense [ September 16th, 2009, 3:33 am ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

Why would this at "Map Request" section than? :roll:

Author:  Syre [ September 16th, 2009, 3:35 am ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

0-sense wrote:
Why would this at "Map Request" section than? :roll:
Cause i forgot to move it >.>...doing so now.

Author:  Na2 [ September 16th, 2009, 10:15 pm ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

The activator isnt working

Author:  Syre [ September 16th, 2009, 10:50 pm ]
Post subject:  Re: [JJ CP] Space Command 0.35.5

Did you capitalize the M? It worked fine for me ;x

Spoiler:
Attachment:
WC3ScrnShot_091609_174438_02.jpg

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