[JJCP] VideoGame RPG v1.9d

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

spurts
Newcomer
Posts: 9
Joined: January 29th, 2009, 1:37 am

[JJCP] VideoGame RPG v1.9d

Post by spurts »

map name:
VideoGame RPG v1.9d
Map Description:
Videogame RPG is a typical RPG with Videogame heroes.
Link:
http://epicwar.com/maps/98466/
Request:
JJCP
activator: -cheats<space><space>
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FaTaLiTy
Old Wrinkly Member
Posts: 204
Joined: December 30th, 2007, 8:16 pm
Title: Divine
Location: USA

Re: [JJCP] VideoGame RPG v1.9d

Post by FaTaLiTy »

uh, the file size 4083kb, which is above hosting limit on bnet.. so do u still want me to cheat it for you? apparently it's a non-saving rpg map too
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spurts
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Posts: 9
Joined: January 29th, 2009, 1:37 am

Re: [JJCP] VideoGame RPG v1.9d

Post by spurts »

no, it is for me to play on lan
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FaTaLiTy
Old Wrinkly Member
Posts: 204
Joined: December 30th, 2007, 8:16 pm
Title: Divine
Location: USA

Re: [JJCP] VideoGame RPG v1.9d

Post by FaTaLiTy »

here u go
Spoiler:
-cheats(space)(space) (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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john315
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Posts: 19
Joined: April 26th, 2009, 3:16 pm

Re: [JJCP] VideoGame RPG v1.9d

Post by john315 »

Error: This Game crashed me after entering the activator on Single Player mode twice.
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infernorock
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Posts: 420
Joined: August 31st, 2008, 10:24 am
Title: ☆Fate Testarossa★
Location: Malaysia

Re: [JJCP] VideoGame RPG v1.9d

Post by infernorock »

john315 wrote:Error: This Game crashed me after entering the activator on Single Player mode twice.


Nop...No error...Tested~
Or u can try this link http://forum.wc3edit.net/download/file.php?id=7108
Same activator :)
[spoiler="Wc3 I'm using and Garena ID"]The wc3 version I'm current using:1.21,1.24b,1.24e
Garena UID-->pkyer123(BANNED for some reason LOL)
-->pkyer(Active)
-->InfernoRock(Banned for inactive...WTF!?)[/spoiler]
Small Sized Duck wrote:IF someone is talking about a map they wanted cheated 17 years ago. And you bump it, you're retarded.
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EliteGamer
Junior Member
Posts: 31
Joined: August 24th, 2008, 1:18 am
Title: EliteGamer

Re: [JJCP] VideoGame RPG v1.9d

Post by EliteGamer »

Uh I believe this map needs to be optimized or flushed for the file size is over the blizzard safe hosting size (4MB) and since I am too tired and bored to do it myself.....now you know what he needs! ^^
mofoa56
Member
Posts: 93
Joined: June 11th, 2009, 1:50 am

Re: [JJCP] VideoGame RPG v1.9d

Post by mofoa56 »

could some 1 rehack it for patch 1.24 and compact it then?
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dapoks143
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Posts: 23
Joined: December 12th, 2010, 8:46 am
Location: Philippines

Re: [JJCP] VideoGame RPG v1.9d

Post by dapoks143 »

Image

why it's like this..?? when i start the game it won't start.. help me please..??
Image
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Bartimaeus
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Posts: 5015
Joined: November 19th, 2007, 5:05 am

Re: [JJCP] VideoGame RPG v1.9d

Post by Bartimaeus »

dapoks143 wrote:Image

why it's like this..?? when i start the game it won't start.. help me please..??


->broken fulfilled section
Locked