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Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: October 13th, 2010, 2:20 am
by manafusion
haxorico, additional bad news. i loaded my code (working) into the edited game of yours and... the load system freezes my screen at the checking part, y'know, where the letters all pop out and all, so i had to force terminate the client.

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: October 18th, 2010, 2:40 pm
by DamonSalvator
The original file is corrupted, so you have to recode the map.

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: November 14th, 2010, 1:36 pm
by Maxouille
I had issues long time ago using this map, i wanted to cheat it just with JJ's so i could screw around the map.
Somehow it had issues with "return bug", i even had a "clash" with FatherSpace because i was harrassing him to get help and wouldn't, got banned to.

From what i know, map got screwed with 1.23+ versions (Don't know current version)
What i've did is simply play it on 1.23 warcraft III version and added manually JJ's to play it on solo LAN games, so saving could work.

So what i have to say is that saving system only works on Multiplayer Internet related games (LAN or Battle.net games)
Also if you play as custom map not internet, games will sometime screw up as you get missions not started, and then the next events never happens and so game gets pretty annoying, zombies can even stop spawning.

I believe you can check on the map's website if there's actually new maps working out on 1.24.
The only problem is that NotD community kinda died when that damn patch got out (clans of this game with auto host bots disapeared too on USEast so far)

So i guess if you wanna play this map with good friends of you, is going either to fix the whole map for 1.24 (Which is kindof a very very, impossible or almost, task)
Or getting your friends to play on Hamachi software like with you hosting your Beta 8 map on LAN games with JJ's or not (W.E You like)

(Hamachi makes a fake "lan" connection through internet, so you can use LAN feature to play with friends, will get you some lags for "not perfect" connections)

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: February 1st, 2011, 6:23 am
by jjcui
This map has condition to trigger -save function

total player must > 3

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: February 13th, 2011, 8:42 pm
by Bushido
*bump* Save doesn't work, any chance you could fix it or should I re-request it?

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: February 14th, 2011, 3:33 pm
by Svinčnik
jjcui wrote:This map has condition to trigger -save function

total player must > 3



That is wrong. In order to save, you need to have minimum 2 players because I tested it with my friend. :twisted:

And yeah, this map is really good coded to be hacked easily. I failed to hack many times, so I gave it up.

Best regards Svinčnik

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: February 16th, 2011, 9:51 am
by DamonSalvator
The map itself is corrupted. When you edit the map, the map won't work correctly anymore. But original still can be played in 1.24e.

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: February 16th, 2011, 10:07 am
by Kyoshiro
the map is not corrupted, the map is spazzled to stop retards from downloading the map and changing the activator and making them feel like god.

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: March 30th, 2011, 1:01 pm
by sanofa
So...in the end, i can still ply the game?

i mean i ply these kind of games juz for fun...
i dun rely wanna save unless its rpg and its fun xD

Re: [JJ2197's CP + SP + CC] NOTD Aftermath 1.5d beta 8

Posted: March 30th, 2011, 2:54 pm
by AbusivePie
Yes you can play the map, the only ones that don't work are in the broken fulfilled section.