[REQUEST Add JJCP] Inuyasha Another Defense 3.33

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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devilnoy
Junior Member
Posts: 27
Joined: March 1st, 2009, 6:59 am

[REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by devilnoy »

Mapname:Inuyasha Another Defense
Link : http://www.epicwar.com/maps/102359/

Add JJ cheat pack please
thank.
Please T_T
Last edited by devilnoy on July 14th, 2009, 12:18 pm, edited 3 times in total.
GeorgeMots
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Posts: 5093
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria
Contact:

Re: please insert cheat pack to this map

Post by GeorgeMots »

You posted in the wrong section.

Did you even bother reading the rules?
map-requests-f11/new-requesting-rules-updated-5-july-2009-t6476.html
You have 24 hours to edit your post or it gets trashed.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
zeplic
Newcomer
Posts: 11
Joined: June 23rd, 2009, 11:57 pm

Re: [Add CP] Inuyasha Another Defense

Post by zeplic »

My MPQ Editor crashes upon trying to open this map o.o Anybody else have a similar problem?
Tidus
Member
Posts: 75
Joined: December 30th, 2008, 3:21 pm

Re: please insert cheat pack to this map

Post by Tidus »

GeorgeMots wrote:You posted in the wrong section.

Did you even bother reading the rules?
map-requests-f11/new-requesting-rules-updated-5-july-2009-t6476.html
You have 24 hours to edit your post or it gets trashed.

Well thats more nice.=)
devilnoy wrote:Mapname:Inuyasha Another Defense
Link : http://www.epicwar.com/maps/102359/

Add cheat pack please
thank.

You say to insert a cheat pack,you don't say which...
devilnoy
Junior Member
Posts: 27
Joined: March 1st, 2009, 6:59 am

Re: [Add JJCP] Inuyasha Another Defense

Post by devilnoy »

Help Insert JJ CHEAT PACK Please.
GeorgeMots
Crusader
Posts: 5093
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria
Contact:

Re: [REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by GeorgeMots »

Here is the map. As i tested with the map suddenly the model went black for a sec. I think its a bug and not a problem by me enjoy.

Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


PS: had some issues with it cause its a different language but the cheats work fine.
You do not have the required permissions to view the files attached to this post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
leasakil
Newcomer
Posts: 11
Joined: July 23rd, 2009, 9:53 am

Re: [REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by leasakil »

How to you make?
OMG!!!!! Thk you
GeorgeMots
Crusader
Posts: 5093
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria
Contact:

Re: [REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by GeorgeMots »

leasakil wrote:How to you make?


Make what? activate the cheats or cheat the map?
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
User avatar
ibm181
Junior Member
Posts: 37
Joined: August 15th, 2008, 9:48 pm

Re: [REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by ibm181 »

GeorgeMots wrote:Here is the map. As i tested with the map suddenly the model went black for a sec. I think its a bug and not a problem by me enjoy.

Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


PS: had some issues with it cause its a different language but the cheats work fine.


er the map dont work when i start it up on battle new it says sorry this map is to big please pick another map.
can you fix it?
I am the Alpha and Omega

Working on a Orpg if you wana help send me a pm
devilnoy
Junior Member
Posts: 27
Joined: March 1st, 2009, 6:59 am

Re: [REQUEST Add JJCP] Inuyasha Another Defense 3.33

Post by devilnoy »

when i login to the battle net server and create this map but the map file is to big to create the game
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