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[JJ's cp+SP] RO RPG v1.2
http://forum.wc3edit.net/broken-fulfilled-f74/ro-rpg-v1-2-t12434.html
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Author:  owe71n [ July 10th, 2009, 3:14 pm ]
Post subject:  [JJ's cp+SP] RO RPG v1.2

Map Name: Tr1NiTY's RO RPG v1.2

Map Description: RPG based on the Ragnarok World, Hunting and leveling you hero up, Change your class, doing quests, Making groups to hunt the bosses, Defend the Midgard at all costs!

Map Link: http://www.epicwar.com/maps/102285/

Request: I would like you to add JJ's Cheatpack to this map, and allow single player mode because save/load disabled when I play this map... plus item cheat to make item spawn...

Author:  Ne|rd<3 [ July 10th, 2009, 4:02 pm ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

Here You Are , tested in single player n work well for me ..




Command List

Spoiler:
Spoiler:
-xNex<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)




Edited : for my wrong activator , sorry guys :D

Author:  owe71n [ July 10th, 2009, 4:50 pm ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

single player have been enabled but cheats activator -cheats<space><space> couldn't... is there something wrong?

edited: okay thx bro... type -xNex<space><space> for activator

Author:  Ne|rd<3 [ July 10th, 2009, 4:52 pm ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

owe71n wrote:
single player have been enabled but cheats activator -cheats<space><space> couldn't... is there something wrong?


ya , i edited my post , the activator is -xNex<space><space> , sorry guys.. :lol:

Author:  GeorgeMots [ July 10th, 2009, 10:01 pm ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

You fullfilled an improper request. Please read the fullfilling rules.

map-requests-f11/fullfilling-rules-read-please-t12382.html

Author:  Ne|rd<3 [ July 11th, 2009, 4:37 am ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

[quote="GeorgeMots"]You fullfilled an improper request. Please read the fullfilling rules.

sorry for never see the fullfilling rules .. but if i didn't fullfilled the request , can u give the link to this tittle ? :)

Author:  darkshinigam1 [ July 11th, 2009, 6:52 am ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

can ask for item code please? for spawn item

Author:  Slickslime [ July 11th, 2009, 10:24 am ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

RAWR CODES :)

Author:  Ne|rd<3 [ July 11th, 2009, 11:28 am ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

Slickslime wrote:
RAWR CODES :)


Thanks Slickslime .. anyway , i'm just a noob wc3 hacker .. :lol:

Author:  Royalnaga [ August 16th, 2009, 7:08 pm ]
Post subject:  Re: [JJ's cp+SP] RO RPG v1.2

I can't start it up why not?

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