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[JJCP] Twilight's Eve ORPG 1.12c (new)
http://forum.wc3edit.net/broken-fulfilled-f74/twilight-s-eve-orpg-1-12c-new-t11940.html
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Author:  nikopol [ June 20th, 2009, 1:31 pm ]
Post subject:  [JJCP] Twilight's Eve ORPG 1.12c (new)

Map Name: Twilight's Eve ORPG v1.12

Map Description: Classic RPG revolving around the world of Silvasia. 8 Classes. 4 Jobs. 1 Destiny. A land of beautiful sights, a plane of eternal lights. Uncover the beauty within these mysterious nights...

Map Link: http://www.epicwar.com/maps/94297/

Request: I would like you to add JJ's Cheatpack.

Thanks in advance to anyone who could do this!


It is the latest version of this map. I tried to add the Cheatpack, but when i wanted to create the game it said 'Game not found' on b.net :/

Author:  GeorgeMots [ June 20th, 2009, 2:38 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

Here you go..
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Author:  qweasd011 [ June 20th, 2009, 2:40 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

A moderator that don't use search :D (Peace)

I'll just remind :D

fulfilled-requests-f13/add-jjs-cp-sp-twilight-eve-1-12c-t10931.html

hey george welcome back :D
BTW george did you enabled single player?

Author:  GeorgeMots [ June 20th, 2009, 3:05 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

My bad. I search for the link from epicwar like epicwar/12345 thats why i couldnt find it. The guy from the other post didnt give a link.. w/e plus he didnt ask for Single Player enabled.

Author:  qweasd011 [ June 20th, 2009, 3:07 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

Yeah, because peace does'nt care about the rules, BTW how can he play it without singleplayer enabled so, he better reply :D

Author:  GeorgeMots [ June 20th, 2009, 3:23 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

qweasd011 wrote:
Yeah, because peace does'nt care about the rules, BTW how can he play it without singleplayer enabled so, he better reply :D


Well i suppose u can test my map. i didnt mess with SP at all.

Author:  qweasd011 [ June 20th, 2009, 3:24 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

Well, i don't have warcraft anymore that's why i don't fulfill requests :( but im looking at the shops outside for a CD!

Author:  GeorgeMots [ June 20th, 2009, 3:25 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

qweasd011 wrote:
Well, i don't have warcraft anymore that's why i don't fulfill requests :( but im looking at the shops outside for a CD!


To be honest ive never bought a game! but i guess 5-10$ isnt that much for a clean cdkey.

Author:  qweasd011 [ June 20th, 2009, 3:29 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

I hate waiting downloading in sites/internet takes time it consumes energy lol but if you don't click me it's a really cheap invalid.

Author:  noidea77 [ June 20th, 2009, 4:41 pm ]
Post subject:  Re: [JJCP] Twilight's Eve ORPG 1.12c (new)

This has been done many times before but ok.. My friend hacked 1.12c and ive been hosting it for a while now

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