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[JJCP] VideoGame RPG v1.9d
http://forum.wc3edit.net/broken-fulfilled-f74/videogame-rpg-v1-9d-t11762.html
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Author:  spurts [ June 13th, 2009, 12:22 am ]
Post subject:  [JJCP] VideoGame RPG v1.9d

map name:
VideoGame RPG v1.9d
Map Description:
Videogame RPG is a typical RPG with Videogame heroes.
Link:
http://epicwar.com/maps/98466/
Request:
JJCP
activator: -cheats<space><space>

Author:  FaTaLiTy [ June 14th, 2009, 12:56 am ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

uh, the file size 4083kb, which is above hosting limit on bnet.. so do u still want me to cheat it for you? apparently it's a non-saving rpg map too

Author:  spurts [ June 14th, 2009, 8:22 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

no, it is for me to play on lan

Author:  FaTaLiTy [ June 14th, 2009, 8:32 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

here u go
Spoiler:
-cheats(space)(space) (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Author:  john315 [ June 26th, 2009, 7:47 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

Error: This Game crashed me after entering the activator on Single Player mode twice.

Author:  infernorock [ June 27th, 2009, 3:30 am ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

john315 wrote:
Error: This Game crashed me after entering the activator on Single Player mode twice.


Nop...No error...Tested~
Or u can try this link http://forum.wc3edit.net/download/file.php?id=7108
Same activator :)

Author:  EliteGamer [ July 29th, 2009, 11:10 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

Uh I believe this map needs to be optimized or flushed for the file size is over the blizzard safe hosting size (4MB) and since I am too tired and bored to do it myself.....now you know what he needs! ^^

Author:  mofoa56 [ December 5th, 2009, 9:22 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

could some 1 rehack it for patch 1.24 and compact it then?

Author:  dapoks143 [ January 3rd, 2013, 11:13 am ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

Image

why it's like this..?? when i start the game it won't start.. help me please..??

Author:  Bartimaeus [ January 3rd, 2013, 12:25 pm ]
Post subject:  Re: [JJCP] VideoGame RPG v1.9d

dapoks143 wrote:
Image

why it's like this..?? when i start the game it won't start.. help me please..??


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