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Broken

Posted: March 20th, 2009, 1:07 pm
by BlueBean
Broken

Re: [Medal Info]NotD: Aftermath 1.5c

Posted: April 4th, 2009, 1:00 pm
by yeuyo
Ah, thanks a lot, I always though 400 kills are needed for the first medal, no wonder when I get first medal I get others as well. ><

Re: [Medal Info]NotD: Aftermath 1.5c

Posted: May 13th, 2009, 12:20 pm
by VJain
BlueBean wrote:KY=I2R(AQ)*[(1-(ck/17)]*0.95 if end game
AQ=Class Kill Factor
AP=Waves. Example, AP[1]=7 is wave 7 and wave 7 is after convoy if I'm not mistaken. AP[2]=9 is wave 9 etc.


I'm sorry for being a necro (reviving an old post), but I just found this post on Google and I have a quick question about the following function

Code: Select all

KY=I2R(AQ)*[(1-(ck/17)]*0.95 if end game


I don't understand where the I 2 R come from since those are 2 variables which I don't see defined above and I can't seem to reason out what it could be.

Thanks,
~VJ

Re: [Medal Info]NotD: Aftermath 1.5c

Posted: May 13th, 2009, 12:29 pm
by itsonlyaname
It looks like value 'AQ' is stored as a integer during the script, so it is converted to a real (I2R = "Integer To Real") befor it's used in a formula.

AQ and ck are both defined in his post.

Re: [Medal Info]NotD: Aftermath 1.5c

Posted: May 13th, 2009, 3:37 pm
by VJain
Thanks.