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 Post subject: Cortector 1
PostPosted: July 9th, 2008, 12:21 am 
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The Flying Cow!
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Joined: November 2nd, 2007, 10:34 pm
Posts: 2247
Location: Melbourne
Hi! I just finished my new program, the Cortector. It's a program designed to stop people from hacking your maps and, unlike vexorian's map optimizer, it has no options!

INSTRUCTIONS:
1. Open the program.
2. Click browse and select the map you wish to protect.
3. Click the other browse button and select the path at which you wish to save it at (MUST NOT BE THE SAME AS THE ORIGINAL!)
4. Hit 'Protect!' and you're done!

Simple as that ;)

Credits go to d07.RiV for helping me with the protection itself.

Enjoy!

DOWNLOAD: [Down]
MIRROR....: http://www.mediafire.com/?kxe888d14y4p8dk
VirusTotal Results


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Last edited by Bartimaeus on July 11th, 2013, 6:34 am, edited 3 times in total.
attached file to post - just in case


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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 1:15 am 
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Legendary Genius
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Joined: August 8th, 2007, 8:10 am
Posts: 1318
Location: St. George Utah
Title: Legendary Genius²
Did a test and I am still able to hack maps...
Though I would like to know how this works...

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 2:06 am 
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Forum Drunk
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Joined: January 17th, 2007, 4:22 pm
Posts: 2903
Location: Darmstadt, Germany
It overwrites the first 8 bytes of the archive...
Another reason to use the storm.dll for extraction after you got a full listfile from my tool.
(In order to rebuild the map with a clean new mpq)
I should probably release it public to finally beat all those corruption protections.
And make it upload the logged listfiles to my server, so it builds the ultimate listfile :D

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 2:15 am 
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Legendary Genius
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Joined: August 8th, 2007, 8:10 am
Posts: 1318
Location: St. George Utah
Title: Legendary Genius²
I notice when I looked at a protected map and a non one that the last part would be differnt
when looking at it through a hex editor... though it didn't seem to help... =/

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PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate


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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 7:00 am 
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The Flying Cow!
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Joined: November 2nd, 2007, 10:34 pm
Posts: 2247
Location: Melbourne
JJ2197 wrote:
Did a test and I am still able to hack maps...
Though I would like to know how this works...

Wtf...? Which mpq editor did you use..?

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 7:18 am 
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Legendary Genius
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Joined: August 8th, 2007, 8:10 am
Posts: 1318
Location: St. George Utah
Title: Legendary Genius²
I didn't really use a MPQ editor to unprotect it...

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Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate


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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 8:07 am 
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The Flying Cow!
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Joined: November 2nd, 2007, 10:34 pm
Posts: 2247
Location: Melbourne
Unprotection.....Lame -_-

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 9:21 pm 
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Forum Staff
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Joined: June 2nd, 2007, 6:53 pm
Posts: 2732
Title: I Just Lost the Game
It worked! Neither MPQMaster nor Ladik's MPQ Editor could open the map.
Xdep was able to deprotect it though, and I could have cheated it anyway.

However, your program had a problem.
I opened a cortected (is that a mix of corrupt and protect?) map using WinMPQ, which uses the ShadowFlare MPQ API (sfmpq.dll). Evidently, we can still cheat maps, even if your program falls into common use!

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via FoxyTunes

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 11:40 pm 
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The Flying Cow!
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Joined: November 2nd, 2007, 10:34 pm
Posts: 2247
Location: Melbourne
Mhm....SFMpqapi is obviously smarter than mpqlib... -,-

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 Post subject: Re: Cortector 1
PostPosted: July 9th, 2008, 11:52 pm 
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Forum Drunk
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Joined: January 17th, 2007, 4:22 pm
Posts: 2903
Location: Darmstadt, Germany
Storm.dll has no need to be smart since you can't block it XD

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