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GHost 101 http://forum.wc3edit.net/useful-tools-f69/ghost-101-t19816.html |
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Author: | Nuuby [ December 21st, 2010, 10:40 am ] |
Post subject: | GHost 101 |
Whats this? This is a guide on using GHost++. *Ghost One is basically a GUI wrapper of GHost++. Though the GHost++ its included with is abit customized.* More specifically, to use its !fakeplayer command, AKA, the "I can play RPG's by myself offline wooots" command. So were just gona cover the real~ basics. Things you will need: -A computer running windows -GHost One : http://www.codelain.com/forum/index.php?topic=11643.0 -Warcraft 3 Step One! Install/extract GHost One. Duh. Step Two~ Run GHostOne.exe found in your folder you extracted/installed to. If your running this for the first time a window will pop up. Thats good, check if "bot_war3path=" is the directory of your warcraft 3 then press yes. The little window will disappear. So now go to your taskbar and double click the GHost One icon to bring the main window up: Step Three.. You would be seeing the main window of GHost One now Spoiler:
Great. So now press the little button that says "Stop GHost" Now were going to make the map.cfg of the map you would want to play. Open the folder "mapcfgs" in your GHost One folder. Theres quite a few default configs inside, none of them RPG's though. You should delete all the config files unless you plan to use those later or just delete map.cfg as I'm going to use map.cfg as the map to be hosted. Open up notepad and paste this in Code: map_path = map_localpath = Now put in the map path and the map name. Here's an example using a TkoK map in my map downloads folder Code: map_path = Maps\Download\TKoK_Eastern-3.0.4beta920.w3x map_localpath = TKoK_Eastern-3.0.4beta920.w3x Save it as map.cfg in your "mapcfgs" folder. Step Four : Open up ghost.cfg in your GHost One folder using notepad or any text editor. Search for "bot_autohostmaximumgames" You should be able to see something like Code: bot_autohostmaximumgames = 0 bot_autohostautostartplayers = 10 bot_autohostallowstart = 0 bot_autohostlocal = 0 bot_autohostowner = one bot_autohostmapcfg = map.cfg bot_autohostgamename = auto -sd EU pros Change it to Code: bot_autohostmaximumgames = 1 bot_autohostautostartplayers = 10 bot_autohostallowstart = 0 bot_autohostlocal = 0 bot_autohostowner = <Your name on warcraft 3 LAN> bot_autohostmapcfg = map.cfg bot_autohostgamename = <Any name really.> Don't forget to save! Step 5 *yay* Now remember we switched GHost off earlier? Now switch it back on! It should show something like this in the "GHost" tab. The tabs are at the top if you haven't noticed Spoiler:
If you haven't started up warcraft 3 start it up now, the party's about to begin :3 In your LAN lobby. *You might need to wait 10seconds for it to appear* A game will magically appear!!!!! LIKE MAGIC~! Spoiler:
Now enter the room and type !fakeplayer. Which is what this whole guide is about~ so dont type it wrongly D:< Spoiler:
A mysterious player will suddenly enter the room even without the internet on... Creepy. Type !start or, !startn to start without countdown. Enjoy. This would end the guide for "anti anti-singleplayer without map modifications". Have fun! |
Author: | UndeadxAssassin [ December 21st, 2010, 3:32 pm ] |
Post subject: | Re: GHost 101 |
you know, some maps make it so that the name "FakePlayer" isn't counted during the player count. Though, it's not like it would be hard to find and change that line of JASS. |
Author: | owner123 [ December 21st, 2010, 3:39 pm ] |
Post subject: | Re: GHost 101 |
0.0. Thanks. This can also be done with ListChecker by the way. |
Author: | GeorgeMots [ December 21st, 2010, 6:42 pm ] |
Post subject: | Re: GHost 101 |
Nice one, made it sticky. PS: You need a better title for you topic, edit it as im lazy right now. |
Author: | UndeadxAssassin [ December 21st, 2010, 7:18 pm ] |
Post subject: | Re: GHost 101 |
What's wrong with his title? |
Author: | Madara [ December 21st, 2010, 9:46 pm ] |
Post subject: | Re: GHost 101 |
it sais Ghost 101 but he sais its a tutorial for ghost++ and he put link for ghost one in topic... im totally confused btw as i "heard" theres a big diffrence between GHost One and GHost++ |
Author: | owner123 [ December 21st, 2010, 9:59 pm ] |
Post subject: | Re: GHost 101 |
He meant GHost 1. |
Author: | UndeadxAssassin [ December 21st, 2010, 11:42 pm ] |
Post subject: | Re: GHost 101 |
GHost one works much better than ++, in my experience. |
Author: | Nuuby [ December 22nd, 2010, 8:18 am ] |
Post subject: | Re: GHost 101 |
GHost 101 is like a play on the name GHost One Its in numerical form cos GHost One o' One would look rather long \: GHost One is a GUI wrapper of a custom version of GHost++. This tutorial should work for plain GHost++ too I suppose I prefer GHost One over GHost++. It has GGC support~ And well the GUI is nicer to look at then the console And I still cant compile GHost One's GHost++ source >= And I haven't seen any maps with anti-fakeplayer yet hehe. But you can just recompile GHost++ with a different fakeplayer name |
Author: | UndeadxAssassin [ December 22nd, 2010, 4:20 pm ] |
Post subject: | Re: GHost 101 |
I've seen three or so maps that customdefeat anyone named "FakePlayer". Sucks to be that guy. |
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