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 Post subject: Extracting triggers
PostPosted: February 13th, 2016, 6:37 pm 
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Joined: April 13th, 2008, 9:17 pm
Posts: 15
Hey, is there any way for me to extract the triggers in a map that are coded in vjass or jass??
like if i wanna use spells from a map, if i can see triggers i can edit the object values and model values


NOTE: the maps I want to use spells from crash xdep or mpqeditor if I try to open them.


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