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Wintermaul 2008 Ultimate

Posted: October 7th, 2008, 12:45 pm
by Vegas
Hey everyone. I finally had a few moments to work on a little project of mine. I always liked the wintermauls, so I decided to start spicing it up a little bit. Whats new:

-=Changed Starting Locations
-=Small Landscape Changes
-=Admin can play any position. also has "-kick"
-=Admin can give up his position to someone else
-=Bank system. type "-da" "-wa"
-=Teleport
-=anti-stuck (testing, may not work)
-=-fuckoff (also testing)
-=Other small changes and surprises ;)

This is a work in progress, so expect more to come, expect there to be BUGS!!!!

Image

http://rapidshare.com/files/151719505/wintermaul_2008_ver.p.w3x
This is an UNCHEATED version. If someone wants to cheat it, you are welcome to post it here.

Re: Wintermaul 2008 Ultimate

Posted: October 7th, 2008, 1:42 pm
by Kryptonyte
Uncheated version? Yay.
You should ask JJ or Sham for some protection.
Don't want lots of cheated versions floating around.

Re: Wintermaul 2008 Ultimate

Posted: October 7th, 2008, 1:52 pm
by DirtyKiller
Hmm I dont think if someone request this to be cheated I will. O.o
After all you made the map with some work so I wont.
About other ppl maps without being you guys doing them I will. xD
8)

Re: Wintermaul 2008 Ultimate

Posted: October 8th, 2008, 9:31 am
by Vegas
Bugs, Bugs, Bugs.

level 3 creeps destroy my admin tower.
size of collision destroys players towers at spawn location
level 5 air is wayy to hard
crystal desolver isnt buildable.




aye carumba!!! That was the FIRST Battlenet try.

Re: Wintermaul 2008 Ultimate

Posted: October 8th, 2008, 1:19 pm
by Ozzapoo
Kryptonyte wrote:Uncheated version? Yay.
You should ask JJ or Sham for some protection.
Don't want lots of cheated versions floating around.

You neglected to mention me :(

Re: Wintermaul 2008 Ultimate

Posted: October 8th, 2008, 1:28 pm
by Kryptonyte
Ozzapoo wrote:
Kryptonyte wrote:Uncheated version? Yay.
You should ask JJ or Sham for some protection.
Don't want lots of cheated versions floating around.

You neglected to mention me :(


Last time you protected a map of mine, it was corrupted. (Which, I guess is the best protection, because then no one can even play the map)

Re: Wintermaul 2008 Ultimate

Posted: October 8th, 2008, 1:44 pm
by Ozzapoo
Kryptonyte wrote:
Ozzapoo wrote:
Kryptonyte wrote:Uncheated version? Yay.
You should ask JJ or Sham for some protection.
Don't want lots of cheated versions floating around.

You neglected to mention me :(


Last time you protected a map of mine, it was corrupted. (Which, I guess is the best protection, because then no one can even play the map)

That's because I accidentally screwed it up with vJass and RiV's RSA system -.-" But that time the map got owned because I edited it, not because I protected it ;) There's a difference.

Re: Wintermaul 2008 Ultimate

Posted: October 8th, 2008, 4:07 pm
by Vegas

Last time you protected a map of mine, it was corrupted. (Which, I guess is the best protection, because then no one can even play the map)




Owned!! LOL. Sorry Oliver, but its funny. :lol:

Re: Wintermaul 2008 Ultimate

Posted: October 9th, 2008, 3:07 am
by risker
Last time you protected a map of mine, it was corrupted. (Which, I guess is the best protection, because then no one can even play the map)


Rofl ... Fail

NO I GOT A BETTER ONE
-deletes all-
:]!

SEE mines like unhackable or recoverable!!
Tis the ownage