Page 1 of 1
Correspond jass "H03K" unit to actual unit?
Posted: June 7th, 2007, 5:53 pm
by Vegas
I am looking at deciphering a few of my problems ( that some of you may already know) in a different fashion. I would like to be able to quickly identify a unit in jass like the code in my topic title.
Is there something that can do that, or is it something that I will have to painstakingly cross reference from jasscraft to the m3u file to find the name and unit??
Posted: June 7th, 2007, 11:44 pm
by Xantan
yea get the 4 digit raw code of the unit then extract the w3u and import it via unit settings in object editor - then go view and check view raw data - then find the unit in there... thats what I always did anyways
Posted: June 8th, 2007, 3:40 am
by Vegas
Xantan wrote:- then go view and check view raw data -
Well shit, thats mint!! I never did that before. my little prob just got easier.
Thanks Xantan!
Of course, now that I see it, I have to be careful about making a new unit, and making a new race. I see it makes the numbers in sequence. I guess thats why mine didnt work with his. The one race was lacking power in the last 10 levels, so I made an upgrade tower for it. So there, my unit number gets changed from his.
But at least I know the numbers now