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 Post subject: Extraction of weapon
PostPosted: June 9th, 2007, 8:06 am 
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Joined: May 27th, 2007, 5:45 am
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Hi,
Can anyone guide me in how to extract weapon from Units like necromancer etc.
Thanks.


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 Post subject:
PostPosted: June 9th, 2007, 8:09 am 
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Joined: February 1st, 2007, 4:11 pm
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.mdx's (models) I think yea? or do you mean the icons (.blps/.tgas)...

Edit: either way use mpqrecover+mpqmaster found in list of tools in map depping section.


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 Post subject:
PostPosted: June 9th, 2007, 8:12 am 
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ya. .mdx format.

i want to attach the weapon to my unit.

Can anyone guide me how to extract the weapon from the unit as a item model.
For example: To extract the staff from necromancer as a item model(.mdx). i want to attach the staff to another unit


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 Post subject:
PostPosted: June 9th, 2007, 9:09 am 
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Oh wow thats ... something I have absolutely no idea on.. I'd use 3dsmax personally, but thats like 4000$....but...warez.....anyways, enough from me on this topic! good luck.


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 Post subject: Re: Help needed.
PostPosted: June 9th, 2007, 6:47 pm 
dawcious wrote:
Can anyone guide me how to extract the weapon from the unit as a item model.
For example: To extract the staff from necromancer as a item model(.mdx). i want to attach the staff to another unit



D:, find a program that allows you to cut a model (something connected to another model, eg, a staff) from a master model (the main model, eg, the necromancer with the staff)


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