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Author: | haxorico [ May 17th, 2012, 5:03 pm ] |
Post subject: | Re: Cheat Packs Available On Our Site |
@Bart I don't know if we were referring to same point. But let me demonstrate. Some one made a map - For example - DotA The map has alot of variables and function names etc... The optimizer is going through the map, and does the following. Before Optimization Spoiler:
After you optimize it, it will look like this. Spoiler:
Now, what happens if it runs through all the alpha bet? It makes 0A 0B.... ZZ Whe if it runs out of 2 character combination? Go to 3 etc.. It will take a massive amount of variables and function to make it actually go to lets say.. local integer zzz=0 O wait, that loops so familiar.. Isn't that the code from JJ CP? (Check the function main part) If you notice, JJ2197 used only 3 characters or more for the variables and function names.. Code: local player p wouldn't work on a map that is optimized. butCode: local player p2p will, and now you have a method of remembring, instead of p or i or s or w/e you use. just usei2i - p2p - s2s etc.. and see how easy it becomes. That is how JJ's CP is build local unit u2u local group g2g local string s2s and it goes on and on. This way, optimized maps won't counter this. That is also why, the way to delete dota anti-cheats is to optimize the map. As DotA has the same variable and function names as Fai and JJ's CPs. |
Author: | naturesfury [ May 17th, 2012, 6:30 pm ] |
Post subject: | Re: Cheat Packs Available On Our Site |
thought it doesnt matter if you repeat locals o.o ex: function blank takes nothing returns nothing local integer x=0 endfunction function blank2 takes nothing returns nothing local integer x=1 endfunction would the two x's conflict? O.o |
Author: | haxorico [ May 17th, 2012, 7:07 pm ] |
Post subject: | Re: Cheat Packs Available On Our Site |
No, that is the thing about a local variable. But if its on the same function it will conflict. That is why the function-main part of JJ2197's CP, has local integer zzz=0 You will need a shitload of stuff to get a variable that is zzz! But if you have the following. globals string s2s="test" endglobals function test takes nothing returns nothing local string s2s endfunction it will crash. |
Author: | Nuuby [ May 18th, 2012, 7:51 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
haxorico wrote: And then it won't work because almost every map is optimzed and will have the same function and variable names. >Use a custom charset. Problem solved |
Author: | haxorico [ May 18th, 2012, 8:14 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
Nuuby wrote: haxorico wrote: And then it won't work because almost every map is optimzed and will have the same function and variable names. >Use a custom charset. Problem solved Wasn't that my whole point? Don't use stuff that are less than 3 characters long. easiest way to do so is have some kind of definition. On the CP I'm working on I have the following string haxActivator or you can use string cpActivator. Just make sure you have your definition word at the beginning of every function/variable and it will be easy to understand and remember. |
Author: | anhMCP [ August 13th, 2012, 4:53 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
SgGuy's Cheat Menu, not to be download. please someone sends me a SgGuy's Cheat Menu, thanks in advance for anyone to do this |
Author: | Bartimaeus [ August 13th, 2012, 7:49 pm ] |
Post subject: | Re: Cheat Packs Available On Our Site |
anhMCP wrote: SgGuy's Cheat Menu, not to be download. please someone sends me a SgGuy's Cheat Menu, thanks in advance for anyone to do this Please check the main post again. It's been edited to reflect a...policy change. |
Author: | anhMCP [ August 14th, 2012, 7:39 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
Bartimaeus wrote: anhMCP wrote: SgGuy's Cheat Menu, not to be download. please someone sends me a SgGuy's Cheat Menu, thanks in advance for anyone to do this Please check the main post again. It's been edited to reflect a...policy change. sorry a few days ago I saw "SgGuy's Cheat Menu" not download anymore, so I asked for help, but i thank you for answering me quickly |
Author: | kelvin5989 [ November 11th, 2012, 2:46 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
mods, I've make a new cheatpack and I requested to add it here. My cheatpack: deprotection-cheating-f64/kelvin-s-cheatpack-v1-3-1-t26611.html |
Author: | Apple [ November 11th, 2012, 8:34 am ] |
Post subject: | Re: Cheat Packs Available On Our Site |
kelvin5989 wrote: mods, I've make a new cheatpack and I requested to add it here. My cheatpack: deprotection-cheating-f64/kelvin-s-cheatpack-v1-3-1-t26611.html Request rejected. Reason: Firstly everyone can make that. Furthermore, it has no new features to original cp. Instead, you copyrighted, shouldn't even have your name for the work. And finally, it is useless and no one except you will use it. |
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