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HKE's CP activator
http://forum.wc3edit.net/deprotection-cheating-f64/hke-s-cp-activator-t37215.html
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Author:  caee [ March 22nd, 2020, 11:42 pm ]
Post subject:  HKE's CP activator

Hello all,

So today I played a match that the host was obviously cheating, so I tried to find the activator but couldnt.
I'm aware of the ↑↑←↓ activator but It doesnt seem to work for me.

Can anyone give me a hint on how can I manage to find out the activator for this map? And what should I look for the next time I want to know the string/keys that actvates the cheats?

Thanks!

edit: added game replay

Author:  Vegas [ March 23rd, 2020, 11:09 am ]
Post subject:  Re: HKE's CP activator

Is this a request? What is HKE?

Trashed until fixed.

Author:  devoltz [ March 23rd, 2020, 12:35 pm ]
Post subject:  Re: HKE's CP activator

Vegas wrote:
Is this a request? What is HKE?

Trashed until fixed.
HKE is a chongnese cheatpack, and the thread was on the correct forum, since he was asking for help to figure that out, not requesting it.

Author:  caee [ March 23rd, 2020, 3:44 pm ]
Post subject:  Re: HKE's CP activator

Vegas wrote:
Is this a request? What is HKE?

Trashed until fixed.

HKE is a CP 'available here' according to this thread.
Bartimaeus wrote:
5. HKE Cheat Pack [Pure JASS]
Author: Unknown / InitialD / Thanatos95/ Whitegun
Link to the related topic: Click Me
Average size: ??
Recommendation: ??
Cheats: (total 182)
Spoiler:
Command List: (unfinished)



And as devoltz pointed out I'm not asking for the activator, that would've been easier but then every time I needed to find the activator for this particular CP I'd have to come here and ask again.

Ive searched around and it seems that it's pretty hard to change the arrow activator and user whitegun has even made an edit for the CP to make it easier to change it.
But since this map does not use whitegun's edit I couldnt find the arrows that activates it.

At the CP's website and in this thread it says it is activated by ↑↑←↓ but I'm having no luck, then I thought it may have been changed?!

If I can manage to find it on my own (with a bit of help lol, im far from being an expert) that would be rewarding and I wouldnt be SO depent anymore.

Thanks!

Author:  Vegas [ March 23rd, 2020, 10:28 pm ]
Post subject:  Re: HKE's CP activator

How old is that CP? I've never heard of it.

Author:  caee [ March 23rd, 2020, 10:38 pm ]
Post subject:  Re: HKE's CP activator

Can't say for sure tbh, since everytime I try using the forum's search function for "hke" it returns nothing.

But it is at least 7 years old as whitegun's thread is from 2013.

While typing this, I found a post from 2009 mentioning its website, so maybe its from as early as Feb '09.
deprotection-cheating-f64/custom-activator-t9428.html?hilit=wuhansen

Author:  Duo [ March 23rd, 2020, 10:39 pm ]
Post subject:  Re: HKE's CP activator

if i remember correctly this pack started around late 05 early 06 (ISH)

Author:  nuzamacuxe [ March 24th, 2020, 4:08 am ]
Post subject:  Re: HKE's CP activator

Press the following arrow keys: D D R U (It's the inverse of the one which you posted)

Done. To check if it worked just type: -list.

Author:  caee [ March 24th, 2020, 5:10 am ]
Post subject:  Re: HKE's CP activator

nuzamacuxe wrote:
It's the inverse of the one which you posted

Yep, it works! Thanks! Can't believe I didn't test that... :roll:

Mind sharing how did you do it?

Did you just guess or is it possible to find it seaching through the war3map.j file?

Author:  nuzamacuxe [ March 26th, 2020, 12:43 am ]
Post subject:  Re: HKE's CP activator

You just need to follow these triggers:
Code:
call TriggerRegisterPlayerKeyEventBJ(hke_z10[hke_Z75],hke_Z65,0,3)
call TriggerRegisterPlayerKeyEventBJ(hke_z00[hke_Z75],hke_Z65,0,2)
call TriggerRegisterPlayerKeyEventBJ(hke_z20[hke_Z75],hke_Z65,0,1)


The 0 means the Depress Event Key.

3 = UP Arrow;
2 = DOWN Arrow;
1 = RIGHT Arrow.

Code:
call TriggerAddAction(hke_z10[hke_Z75],function hke_zZ9Z)
call TriggerAddAction(hke_z00[hke_Z75],function hke_zZ6Z)
call TriggerAddAction(hke_z20[hke_Z75],function hke_zz0Z)



hke_z00:
Code:
   if(hke_Z5[hke_z15]==0)then
      set hke_Z5[hke_z15]=1
   else
      if(hke_Z5[hke_z15]==1)then
         set hke_Z5[hke_z15]=2
      else
         set hke_Z5[hke_z15]=0
      endif
   endif


hke_z20:
Code:
   if(hke_Z5[hke_z15]==2)then
      set hke_Z5[hke_z15]=3
   else
      set hke_Z5[hke_z15]=0
   endif


hke_z10:
Code:
   if(hke_Z5[hke_z15]==3)then
      if((hke_z0==false)or(hke_z15==hke_zz3))then
         call hke_z37()
         set hke_z4=true
         set hke_z5=hke_z05
         call hke_z57(GetPlayerId(hke_z05),hke_z05)
      endif
   else
      set hke_Z5[hke_z15]=0
   endif


These are the parts which matter.

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