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Deprotecting map and being able to edit / save it with WE
http://forum.wc3edit.net/deprotection-cheating-f64/deprotecting-map-and-being-able-to-edit-save-it-with-we-t36998.html
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Author:  Whiskey- [ January 24th, 2020, 4:49 am ]
Post subject:  Deprotecting map and being able to edit / save it with WE

So, I am having quite the problem trying to edit Twilight's eve map using World Editor, thing is, even after I deprotect it or use cheatpacks it won't let me save the map using WE,

Even if I only deprotect it and open with World Editor and try to save it without any alterations it gives me a JASS error...

Can somebody help to make it editable and savable?

Author:  owner123 [ February 8th, 2020, 1:22 am ]
Post subject:  Re: Deprotecting map and being able to edit / save it with W

Deprotecting will almost always break map script.
The best thing you can do if you want to edit a deprotected map is remove the scripts and import war3map.j to the archive.

If you want to edit map script, you can do so directly through editing the war3map.j. Units and such can be edited in similar ways. You'll need to be experienced in JASS.
https://griggszm.github.io/CodeAndArtic ... tectedMaps

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