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Map doesn't use standard STR AGI INT
http://forum.wc3edit.net/deprotection-cheating-f64/map-doesn-t-use-standard-str-agi-int-t34260.html
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Author:  ChaosX [ September 5th, 2017, 8:31 pm ]
Post subject:  Map doesn't use standard STR AGI INT

What do I need to do to get a JJ CP commands -str -agi -int to work for a map using custom attributes? I tried changing the "SetHero" value from STR to the word listed in the actual game but that causes the map to be unplayable. Power Endurance and Ki are the new terms used and they appear to be the same in the .j but im not sure what needs changed or can JJ's even be changed to achieve this?

Author:  haxorico [ September 6th, 2017, 12:01 pm ]
Post subject:  Re: Map doesn't use standard STR AGI INT

a cheat pack is for general use.
We can create custom commands but since it is a custom commands for a specific thing in a map (shocking I know). We need the map and some information on the matter.
General rule of thumb is, if it is changeable during gameplay, it can be edited.
Look at the map requesting rules and make a request if you want it done.
If you want ot know how to do it youself. Well you will have to learn jass for that.

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