just a question...
What to do with bj_IsSingleplayer [with boolean false].
There are 2 variables named like QQ and VA, and their syntax_X is fully same.
e.g "
QQ=QQ+1
endloop
VA=VA+1 ",
playing with those will cause crash, no matter what is changed/removed [tried several times to play with bJ_IsSingleplayer's boolean too].
Also, Deleted lines " Call DisableTrigger(SaveTrigger) and DestroyTrigger(SaveTrigger)
p.s SaveTrigger is just a name for a variable / string [e.g It might be NoSaving, SA,... etc... etc...)
still got crash.Also tried deleting (Attributes) file via MPQMaster (FAILURE, Still same).
Then,.. was playing with ..call CustomDefeatBJ's trigs. and functions that cause the player to crash or get kicked.(FAILURE, not a way of success of enabling SP / SAVE/LOAD)
To Conclude,.. Waste of time, no SP enabled / no save/load enabled also, Map causes War3 to crash on each loading...
Advice, on what to do?