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[GUI/JASS] Remove all spells
http://forum.wc3edit.net/deprotection-cheating-f64/remove-all-spells-t27968.html
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Author:  Xirizo [ June 23rd, 2013, 12:36 am ]
Post subject:  [GUI/JASS] Remove all spells

I need A GUI if you cant make it GUI then make it JASS but first try GUI!

What i need is to make to remove all Abilities (Passive and Non-Passive) of Last Created Unit.If you cant do it neither witj JASS or GUI i have Ability RAW codes.

i want event to be Select last created unit.

Author:  Bartimaeus [ June 23rd, 2013, 5:09 am ]
Post subject:  Re: [GUI/JASS] Remove all spells

Xirizo wrote:
I need A GUI if you cant make it GUI then make it JASS but first try GUI!

What i need is to make to remove all Abilities (Passive and Non-Passive) of Last Created Unit.If you cant do it neither witj JASS or GUI i have Ability RAW codes.

i want event to be Select last created unit.


Your "event" is neither an event nor an action. Clarify that bit, please.

Author:  Xirizo [ June 23rd, 2013, 12:37 pm ]
Post subject:  Re: [GUI/JASS] Remove all spells

Bartimaeus wrote:
Xirizo wrote:
I need A GUI if you cant make it GUI then make it JASS but first try GUI!

What i need is to make to remove all Abilities (Passive and Non-Passive) of Last Created Unit.If you cant do it neither witj JASS or GUI i have Ability RAW codes.

i want event to be Select last created unit.


Your "event" is neither an event nor an action. Clarify that bit, please.


Event: Player (Color) Selects unit. Make it any player color selects unit...if you cant do it,do it all colors.But make on the end of function that it turn it self off so it doesnt work anymore.Just make shure you make it GUI =d

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