[JASS CODE] Antimh in ninpou storm [-scanmh]

General talk about editing, cheating, and deprotecting maps.

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dieeone
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Posts: 5
Joined: January 26th, 2012, 6:19 am

[JASS CODE] Antimh in ninpou storm [-scanmh]

Post by dieeone »

can someone give me -scanmh script in this map,, this is usefull i think,, because when you start playing or just type -scanmh,, player that use mh like fog map and minimap, reveal unit map and mini map will Fatal error..

http://www.epicwar.com/maps/198996/
file .j in atachment "i already give fai ^_^"

i try it so far (but still not work) :
under globals from this map

Code: Select all

trigger gg_trg_scanmh=null
trigger gg_trg_active_scan=null



under endglobals from this map

Code: Select all

function Trig_scanmh_Func001Func001Func006A takes nothing returns nothing
call PanCameraToTimedLocForPlayer(GetEnumPlayer(),GetRectCenter(gg_rct_Test_Hack),0)
endfunction
function Trig_scanmh_Func001Func001Func009Func001001002001 takes nothing returns boolean
return(IsUnitType(GetFilterUnit(),UNIT_TYPE_HERO))!=null
endfunction
function Trig_scanmh_Func001Func001Func009Func001001002002 takes nothing returns boolean
return(GetOwningPlayer(GetFilterUnit())==GetEnumPlayer())
endfunction
function Trig_scanmh_Func001Func001Func009Func001001002 takes nothing returns boolean
return GetBooleanAnd(Trig_scanmh_Func001Func001Func009Func001001002001(),Trig_scanmh_Func001Func001Func009Func001001002002())
endfunction
function Trig_scanmh_Func001Func001Func009Func001A takes nothing returns nothing
call PanCameraToTimedLocForPlayer(GetEnumPlayer(),GetUnitLoc(GetEnumUnit()),0)
endfunction
function Trig_scanmh_Func001Func001Func009A takes nothing returns nothing
call ForGroupBJ(GetUnitsInRectMatching(bj_mapInitialPlayableArea,Condition(function Trig_scanmh_Func001Func001Func009Func001001002)),function Trig_scanmh_Func001Func001Func009Func001A)
endfunction
function Trig_scanmh_Func001Func001C takes nothing returns boolean
return(udg_Hacker_TimeOut[(1+GetPlayerId(GetTriggerPlayer()))]>0)
endfunction
function Trig_scanmh_Func001Func002001001 takes nothing returns boolean
return(GetFilterPlayer()==GetTriggerPlayer())
endfunction
function Trig_scanmh_Func001C takes nothing returns boolean
return(udg_SCANMH_DONTDISTURB==false)
endfunction

function Trig_scanmh_Actions takes nothing returns nothing
if(Trig_scanmh_Func001C())then
call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_scanmh_Func001Func002001001)),5.,"|cffff0000You have to wait two game-minutes to use this command.|r")
else
if(Trig_scanmh_Func001Func001C())then
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,5.,(GetPlayerName(GetTriggerPlayer())+" |cffff0000request a map hacker scan. Scanning possible hackers...|r"))
call CreateNUnitsAtLoc(1,'e006',Player($F),GetRectCenter(gg_rct_Test_Hack),bj_UNIT_FACING)
set udg_Hack_Dummy=bj_lastCreatedUnit
call UnitApplyTimedLifeBJ(3.,'BTLF',udg_Hack_Dummy)
call ForForce(bj_FORCE_ALL_PLAYERS,function Trig_scanmh_Func001Func001Func006A)
call SetUnitAnimationByIndex(udg_Hack_Dummy,0)
call TriggerSleepAction(.01)
call ForForce(bj_FORCE_ALL_PLAYERS,function Trig_scanmh_Func001Func001Func009A)
set udg_Hacker_TimeOut[(1+GetPlayerId(GetTriggerPlayer()))]=(udg_Hacker_TimeOut[(1+GetPlayerId(GetTriggerPlayer()))]-1)
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,5.,("|cffff0000"+(I2S(udg_Hacker_TimeOut[(1+GetPlayerId(GetTriggerPlayer()))])+" timeout(s) remaining.|r")))
endif
endif
endfunction
function InitTrig_scanmh takes nothing returns nothing
set gg_trg_scanmh=CreateTrigger()
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(0),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(1),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(2),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(4),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(5),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(6),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(8),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(9),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player($A),"-scanmh",true)
call TriggerAddAction(gg_trg_scanmh,function Trig_scanmh_Actions)
endfunction
function Trig_active_scan_Actions takes nothing returns nothing
set udg_SCANMH_DONTDISTURB=true
endfunction
function InitTrig_active_scan takes nothing returns nothing
set gg_trg_active_scan=CreateTrigger()
call TriggerRegisterTimerEventSingle(gg_trg_active_scan,120.)
call TriggerAddAction(gg_trg_active_scan,function Trig_active_scan_Actions)
endfunction



under function main from this map

Code: Select all

set gg_trg_scanmh=CreateTrigger()
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(0),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(1),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(2),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(4),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(5),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(6),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(8),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player(9),"-scanmh",true)
call TriggerRegisterPlayerChatEvent(gg_trg_scanmh,Player($A),"-scanmh",true)
call TriggerAddAction(gg_trg_scanmh,function Trig_scanmh_Actions)
set gg_trg_active_scan=CreateTrigger()
call TriggerRegisterTimerEventSingle(gg_trg_active_scan,120.)
call TriggerAddAction(gg_trg_active_scan,function Trig_active_scan_Actions)



sorry i dont know certainly under where the code should i put to another map,, but the code still not work yet,,
someone help ?
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