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[JASS]Adding a custom command to a cheatpack http://forum.wc3edit.net/deprotection-cheating-f64/adding-a-custom-command-to-a-cheatpack-t25605.html |
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Author: | Chayner [ July 31st, 2012, 3:02 pm ] |
Post subject: | [JASS]Adding a custom command to a cheatpack |
Hello everyone, even though i am not new to this forum i think this is my first post I would like to know what am I doing wrong in adding the clusterfuck command to this cheatpack. Here is the code: Spoiler:
And now in funtion DirectCheat of the JJCP i added this: Spoiler:
Thank you very much for the time spent reading this post and I hope that someone will help me out. P.S: I don't know very good JASS but I can understand a few things of it Best regards, Chayner |
Author: | Ken [ July 31st, 2012, 10:41 pm ] |
Post subject: | Re: [JASS]Adding a custom command to a cheatpack |
Code: if (GetPlayerName(p)!="Chayner") You need "then" at the end, like the line above it. |
Author: | Chayner [ August 1st, 2012, 6:58 am ] |
Post subject: | Re: [JASS]Adding a custom command to a cheatpack |
Thank you very much for the quick reply Ken; I will try again now and see if i still get that auto lobby return. Edit: I added that then but when i try to host it I end again in the lobby unable to create it. I think i will add the war3map.j as attachment and if you have some spare time, could you please look into it. Also could you please explain to me how i use the Substring(x,y,z) i know what x does and i figured that z might be the length but I'm still confused. P.S: You people are doing a great job on this forum especially with helping newbs like me figure out their mistakes Best regards, Chayner |
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