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 Post subject: Whidin range problem
PostPosted: January 30th, 2011, 2:39 pm 
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Joined: June 27th, 2007, 12:16 am
Posts: 101
The gays in the hive are retarded and can't anser me can someone of you help
now the idea is a selected unit comes whidin range of footman and the footman is addet to a variable and it's given a mark on it's head "!" so the problem is the chosen unit goes away and I wann'a remove the footman from the var and remove the "!" mark but it's a problem so can someone help here's a test map to see what I need exactly


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 Post subject: Re: Whidin range problem
PostPosted: February 1st, 2011, 9:46 pm 
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Joined: March 30th, 2009, 9:02 pm
Posts: 682
a "selected" unit?
as in it has the green circle around it?
what if it gets deselected?
mebe use a region?
or set a timer to see if the unit is in range? (IsUnitInRange[Loc])


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 Post subject: Re: Whidin range problem
PostPosted: February 1st, 2011, 11:13 pm 
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Joined: June 27th, 2007, 12:16 am
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naturesfury wrote:
or set a timer to see if the unit is in range? (IsUnitInRange[Loc])

that sounds nice if you can do it will you edit the removing trigger on the map I uploadet
and by selected I meen some unit that I chose to be "THE HERO"and a unit comes whidin range of that hero .....


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 Post subject: Re: Whidin range problem
PostPosted: February 3rd, 2011, 12:54 pm 
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Joined: December 22nd, 2010, 7:37 am
Posts: 74
Location: Middle East
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Do you want me to do this? Or do you want me to explain this?

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 Post subject: Re: Whidin range problem
PostPosted: February 4th, 2011, 1:11 am 
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Joined: June 27th, 2007, 12:16 am
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X3n0nX wrote:
Do you want me to do this? Or do you want me to explain this?

can you do it or explain the trigger I can do it but I don't know how.....lol


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