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[GUIDE] How To Get RAWCodes http://forum.wc3edit.net/tutorials-cheatpacks-f80/how-to-get-rawcodes-t15335-60.html |
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Author: | whitegun [ August 3rd, 2013, 6:47 am ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
XD! wrote: How to display it like this? e.g. from RC of March of Fortune Rpg 1.6a: ... [Hamg\1214344551]Archmage [Hblm\1214409837]포르테 [Hmkg\1215130471]Mountain King [Hpal\1215324524]클로비스 [hbot\1751281524]Human Transport Ship [hbsh\1751282536]Human Battleship [hdes\1751410035]Human Frigate ... I've seen this in attachments on RC requests such as: items-clean.txt units-clean.txt This call rawcode cleaner. You can use haxorizer 2 to clean rawcode. |
Author: | XD! [ August 5th, 2013, 4:39 am ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Thanks. It helped. |
Author: | Fr33LaNc3 [ October 30th, 2013, 11:57 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Can anyone guide me/tell me how can you extract the items(especialy)/abilities rawcodes from a war3campaing.w3t file ? |
Author: | Bartimaeus [ October 31st, 2013, 9:11 am ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Unless I'm mistaken, a campaign .MPQ holds a bunch of different maps inside of it, so just extract the map and do the same thing. Or actually link to what you're talking about. |
Author: | Fr33LaNc3 [ November 2nd, 2013, 12:57 am ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Bartimaeus wrote: Kyoshiro wrote: Your message contains too few characters. ^ignore the above. Hmm. That's weird. Out of curiosity, what map in the campaign did you extract raw data from? Kyoshiro wrote: war3campaign.w3t I'm actually talking about that one. The campaing map would be this one : http://www.hiveworkshop.com/forums/maps ... 1383353776 I already extracted all the w3x files (the actual maps from within the campaign and as you already knew I did same as always used rmpqex to get rawcodes wich turn out to be really good for nothing in the ability/items case, as in the past items and abilities are coded within other files - in the past they were in the war3campaign.w3t file) So yeah, I'm wondering how to get them from there. |
Author: | Bartimaeus [ November 2nd, 2013, 1:49 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Here. Just renamed the war3campign.w3t to war3map.w3t and then used RMPQEx on it. The same can be applied to the other object data, or so I assume. |
Author: | Fr33LaNc3 [ November 2nd, 2013, 3:00 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Bartimaeus wrote: Here. Just renamed the war3campign.w3t to war3map.w3t and then used RMPQEx on it. The same can be applied to the other object data, or so I assume. Thx, but I still cant manage to do it .. I renamed the w3t to war3map.w3t and then tried to open it in RMPQEx but it didnt work and just got as a result the famous "File is not an MPQ archive" message in the status bar of the program. So how come you could open it tho ? |
Author: | Bartimaeus [ November 2nd, 2013, 3:41 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Interesting. I didn't do anything special - RMPQEx opened it just fine. Make sure you don't have the map open with any other MPQ editors or have it selected in WC3 or such. |
Author: | Fr33LaNc3 [ November 2nd, 2013, 7:02 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
I think i know how you did it or at least i got a solution for me.. dont know if it's the good one tho since the names of the items in the file are TRGXXXX but, I extracted and renamed the war3campaign.w3t to war3map.w3t and then inserted it into and empty map file (.w3x one) and opened that one in RMPQEx and extracted the rawcodes. What I said in my previous post is that I cannot open the .w3t file as in Browse > choosing the w3t file > ok > open (says that "File is not an MPQ archive" message). |
Author: | Bartimaeus [ November 2nd, 2013, 7:54 pm ] |
Post subject: | Re: [GUIDE] How To Get RAWCodes |
Close enough, I suppose. Also, the reason you didn't get real object "names" is because their names are probably stored elsewhere in a different file - a file you don't have in the actual map, of course, since you only added the .w3t...but it's very likely a war3campaign.w3(x) file that could be added renamed to make it work. Possibly the .wts. |
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