The hacking Warcraft 1.23 collision work Project
Posted: July 12th, 2009, 2:56 am
There are many people are asking for a collide map work on 1.23.But the problem is not about the map,but the Warcraft.So,how to make a collided map work on 1.23?Superkhung,a famous hacker said that Warcraft 1.23 use a double-checksum for the map,first they use a CRC checksum then they use a Sha1.In older patch (1.22 and below),the collision work on the CRC so
now the problem is on the Sha1.So we just have to make Warcraft 1.23,by someway,disable the Sha1 checksum or make it caculate the wrong checksum so the collided map have the same caculated checksum with the original map.There is many way to do it:
1.We can make the collided map have the same checksum by edit it,but the chance to have same checksum it very very low (about 0.00001%).If you lucky,you can have it the same,but when another version of the map come out,you will have to do it again,and you cant have luck twice >.<.
2.Bypass game client.I dont know much about this so if you want to do it,ask superkhung how.He have done it.
3.This is what I am trying to do.When you host a map or join a map,your map's caculated checksum will be write in some where.So to make Warcraft accept you to use the collide,you have to change it.The problem is WHERE is it to edit.
That all I have got.So what do ya think?
Sorry for bad English and if I said anything wrong.Please fix it for me.
now the problem is on the Sha1.So we just have to make Warcraft 1.23,by someway,disable the Sha1 checksum or make it caculate the wrong checksum so the collided map have the same caculated checksum with the original map.There is many way to do it:
1.We can make the collided map have the same checksum by edit it,but the chance to have same checksum it very very low (about 0.00001%).If you lucky,you can have it the same,but when another version of the map come out,you will have to do it again,and you cant have luck twice >.<.
2.Bypass game client.I dont know much about this so if you want to do it,ask superkhung how.He have done it.
3.This is what I am trying to do.When you host a map or join a map,your map's caculated checksum will be write in some where.So to make Warcraft accept you to use the collide,you have to change it.The problem is WHERE is it to edit.
That all I have got.So what do ya think?
Sorry for bad English and if I said anything wrong.Please fix it for me.