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Desync other player?? Possible??

Posted: June 5th, 2009, 5:03 am
by decyper
is it possible to desync other players? like ruining there skill or whatever??
just wanted to kick other laggy players.. hehehe....
and is it possible for collision??.. i hope im making a right statement hir!...

Re: Desync other player?? Possible??

Posted: June 5th, 2009, 5:18 am
by Small Sized Duck
Why not just use a kick command..
Why de-synch them?

Re: Desync other player?? Possible??

Posted: June 5th, 2009, 2:07 pm
by Ken
Copy-pasted from this thread: jass-triggers-f4/faq-collection-t7053.html

Code: Select all

function SendDesync takes player p returns nothing
if p==GetLocalPlayer()then
call CreateUnit(GetLocalPlayer(),'hpea',0,0,0)
endif
endfunction



Usage: call SendDesync(<Insert Player Here>)

e.g. call SendDesync(Player(0)) will desync player 0 (red).

Re: Desync other player?? Possible??

Posted: June 6th, 2009, 5:00 am
by initialD
Father Space, this dude wants it on a collided map.
So it's not possible so far.
Unless someone else discover a new custom JASS for it.

Re: Desync other player?? Possible??

Posted: June 6th, 2009, 3:04 pm
by decyper
yeah,,,, tnx but this isnt the right one...... it cant be put on a collide map!...
btw.. tnx for some info.... i think i could play with it!....
btw.... ive already succeed in my -hear command!! hehehhe..... its possible on a collided map!!! hehehehe.......

and btw!.... that one is private! sorry!! cant share it with the forum!! i hope u understand!

Re: Desync other player?? Possible??

Posted: June 7th, 2009, 5:37 pm
by Risen
Everyone's known that revealing all players chat is possible in collision..>.>

Re: Desync other player?? Possible??

Posted: June 7th, 2009, 11:25 pm
by rnbby
all? kewl..

how's that?

Re: Desync other player?? Possible??

Posted: June 8th, 2009, 2:34 am
by decyper
well... its a good thing!!... heheh.... but i think im half finish about this kicking player by desync..... i hope this could work.... but if there's a better way and some u know may u please help me?.. hihi

Re: Desync other player?? Possible??

Posted: June 13th, 2009, 9:30 pm
by YoBI
decyper wrote:well... its a good thing!!... heheh.... but i think im half finish about this kicking player by desync..... i hope this could work.... but if there's a better way and some u know may u please help me?.. hihi


You could always crash their Warcraft 3 client via desync.
Show a local fade filter using an invalid image and they crash :D

Re: Desync other player?? Possible??

Posted: June 16th, 2009, 10:31 am
by decyper
OMG!!... didnt think of that...!! it works!!
hahahahah.... now i can kick laggy playerss...