Does xdep always do this

General talk about editing, cheating, and deprotecting maps.

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TypucT
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Does xdep always do this

Post by TypucT »

After deprotecting a map it's triggers become JASS script. It's not that much of a problem understandin JASS, after all I am a programmer (still in school), but stil it's easyer for me to read normal triggers. Any ideas on how I can turn the triggers back or force xdep to skip checking the triggers?

P.S. I'm trying to find that out on my own but if anyone can help me it would be appreciated and faster.
Sir-Tanks
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Post by Sir-Tanks »

You cant. its impossible nearly 99% of the time. just use the jass and follow guides
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TypucT
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Post by TypucT »

I said I DO understand the script, but it's easyer not to have to.
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Xantan
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Post by Xantan »

xdep does not restore gui triggers as its impossible.
MasterGamer
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Post by MasterGamer »

The GUI triggers are not saved in the war3map.j
Because Wc3 only needs war3map.j the GUIs are often deleted.
Moppit wrote:how do you open war3.exe

Baertaemias wrote:Internet Explorere is awful... I tried to uninstall it but, I couldn't, so I deleted every deletable file ;)
TypucT
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Post by TypucT »

The only problem I have is finding the spell I want to copy otherwise the code isn't a problem. So basically now my problem is finding what I want in a 5000+ line script.
MasterGamer
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Post by MasterGamer »

copy it to the editor and use STRG+F
Moppit wrote:how do you open war3.exe

Baertaemias wrote:Internet Explorere is awful... I tried to uninstall it but, I couldn't, so I deleted every deletable file ;)
TypucT
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Post by TypucT »

That's what I tried, but the map maker made another protection for his map. He used strange names for the spells which are hardo to find.
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blannnor
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Post by blannnor »

that could also be part of the optimization of the map, some of the programs out there rename all variables to smaller strings to save on space.
Bartimaeus²

Post by Bartimaeus² »

TypucT wrote:That's what I tried, but the map maker made another protection for his map. He used strange names for the spells which are hardo to find.


If syntax errors or variable names are wrong with syntax errors before you put anything, delete the lines or just ignore them.
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