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Graa! http://forum.wc3edit.net/bitch-bitch-bitch-f35/graa-t15291.html |
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Author: | zgucon [ December 6th, 2009, 4:23 pm ] |
Post subject: | Graa! |
I went over 5 hacked maps, after the flesh golem spawn code... No success! I just want that damned code to get a bit further in completing the spawn unit list. I have been after that damned code for a few weeks now. |
Author: | UndeadxAssassin [ December 6th, 2009, 5:45 pm ] |
Post subject: | Re: Graa! |
RMPQex -> Browse -> Select map -> Open -> Dump Object Data -> Unit Data -> Ok. It'll dump the RAWCodes for all units in a .txt file (Notepad) wherever the "Extracted to:" path is. You can find the "Extracted to:" on top of the "Dump Object Data" button. |
Author: | zgucon [ December 7th, 2009, 10:14 pm ] |
Post subject: | Re: Graa! |
UndeadxAssassin wrote: RMPQex -> Browse -> Select map -> Open -> Dump Object Data -> Unit Data -> Ok. It'll dump the RAWCodes for all units in a .txt file (Notepad) wherever the "Extracted to:" path is. You can find the "Extracted to:" on top of the "Dump Object Data" button. Unit Code for Flesh Golem: nfgl ... Why didn't I think of that...? "Feels stupid at the effort spent." |
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