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United Warcraft 3 map hacking!
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 Post subject: Warcraft III server code
PostPosted: February 29th, 2012, 6:10 pm 
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Joined: April 14th, 2008, 1:01 am
Posts: 71
Does anybody know where I can dl the server for wc3?

I'm not looking to have it publicly host its just that stuff like ghostcb require you to connect to a server for them to work properly so if i set-up a server with 1 user (myself) it'd be super low resource intensive and would let me get around the fact that ghostcb needs to connect to a server.

Basicly trying to create a 1 person euro-battlenet.


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PostPosted: March 7th, 2012, 6:49 am 
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Joined: October 18th, 2010, 8:43 am
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Why would you need ghost for a single person in the first place?


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PostPosted: March 10th, 2012, 3:09 am 
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I've scratched the idea since its really complex.

Garena has these deleted rooms but you can still enter them but start game doesn't work properly.
However, by injecting the war3hook.dll you can bypass the start game problem but I can't see any games hosted by somebody else who used the injecting (this is in legitimate rooms also).
I know that I can see games hosted by bots that use this same concept (this is also why they spam the channel).


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PostPosted: March 15th, 2012, 2:52 pm 
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I always use tftl to inject garena's hook since it locks up w3's memory otherwise. I host and join rooms fine though, just that the room name is always Local Game. Not really an issue imo. Garena hostbots and channel spaming are not related in any way though, if that's what you mean.


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PostPosted: March 16th, 2012, 8:28 pm 
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Joined: January 17th, 2007, 4:22 pm
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Location: Darmstadt, Germany
Title: Proud to be a Kraut!
Check out "bnetd" and "PvPGN".


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