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United Warcraft 3 map hacking!
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PostPosted: July 9th, 2013, 8:41 am 
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you can ignore $ error
fixed *.j file or inserting CP and save them


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PostPosted: November 1st, 2013, 1:13 am 
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i can't unhex this map, errors occur, script at attachment, please fix this


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PostPosted: November 7th, 2013, 12:35 am 
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JustANewbie wrote:
i can't unhex this map, errors occur, script at attachment, please fix this

this scripts has compress and my program cant read some line
you can fix it with "Jass Craft" open and save it again and unhex it


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PostPosted: December 28th, 2013, 5:40 pm 
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Rebuild to v2 in this year
so it mini size program and
very fast to fix ascii ,hex number


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PostPosted: December 29th, 2013, 3:01 am 
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I'm the 1st person who downloads the fresh tool? gonna try it now

Edit: really a lot more faster and the file size approximately the same after unhex


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PostPosted: December 30th, 2013, 7:49 pm 
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Change Logs 2.0.0.1 -> v21
Read system -> Line counter
Save system -> Auto make path when you not select location
Save system -> Auto detect file format
Save system -> Auto make extension
ETC -> Cleaning unused code so it make more speed
ETC -> New condition for fast find hex and ascii number

so i think it not bug now =)


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PostPosted: January 15th, 2014, 7:52 pm 
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Holy hell, that is incredibly faster. I remember when you had to split the .j file up into like 10-20 different parts because the farther in the tool was into unhexing, the slower it'd get. Now it takes like 3 seconds. Thanks, Fukki.


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PostPosted: January 22nd, 2014, 6:31 am 
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Attachment:
war3map.j
unfortunately this tool doesn't works with this


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PostPosted: January 22nd, 2014, 1:56 pm 
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JustANewbie wrote:
Attachment:
war3map.j
unfortunately this tool doesn't works with this

oops hex number are cleaned but lines have wrong
i will fix again =)


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PostPosted: February 5th, 2014, 3:07 am 
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Change Logs 2.0.0.3 -> v23
- Fix 0x not clean
- Fix condition speed
- Add drag drop file


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